I would say a suitable time to stop the main story in RDR2 is when you've unlocked a significant part of the map. This often happens in the early part of Chapter 3. By then, you've advanced the main story enough to have access to a good portion of the game world. Stopping at this time means you can fully explore the different regions, engage in activities specific to those areas, like horse taming in certain areas or trading with specific merchants. You can also focus on building up your character's skills and resources through side activities without constantly being pulled back into the main story.
The best time to stop the main story in RDR2 might be when you've just completed a mission that reveals a major plot twist. For instance, if a character you trusted betrays the gang. This is a good juncture because it gives you a chance to step back from the main narrative and explore other aspects of the game. You can engage with the rich world, visit different towns, and interact with non - player characters. There are also many mini - games and side quests that you can start delving into at this point.
Probably after you've reached a point where you've met most of the main characters and got a feel for their relationships. So, around the middle of Chapter 2 could be a good time. This allows you to divert your attention to the various side activities like exploring the wilderness, doing bounty hunts, etc.
Well, in RDR2, a great time to halt the main story is when you start to feel overwhelmed by the main plot's intensity. Maybe after a string of intense shoot - outs and dramatic events. Around Chapter 4 could be a good time. You've seen a good portion of the main story arc by then, and there are tons of side missions, hunting, fishing, and other activities to keep you occupied. You can take your time to level up your character, upgrade your equipment, and just enjoy the immersive world Rockstar has created without the pressure of the main story pushing you forward all the time.
The main story of RDR2 typically ends when you complete the final main mission, but it can vary depending on how you progress through the game.
Some players might consider stopping at the end of Chapter 6. This is a very emotional part of the story, and it's almost like a climax in a way. Stopping here allows you to really process all the events that have led up to this point. It's also a good time to take stock of your in - game achievements and how your character has developed throughout the journey.
Not really. While it is possible to level with just the main story in Lotro, it can be a slow process. Side quests often provide more experience per time spent. Also, doing only the main story might limit your exploration of the game world and the acquisition of useful items and skills from other sources.
One good place could be after the first big heist mission. It's a major milestone in the game, and the characters' relationships start to shift. It gives a sense of accomplishment and a natural break point in the overall story arc.
Areas where the relationships between characters reach a new level, either in terms of friendship or conflict, are also good to stop at. This could be when characters have a big argument or when they finally come to an understanding. It gives you a chance to consider how these relationships are evolving and how they might impact the overall story going forward.
Well, the point where Arthur has that big showdown with Micah at Strawberry could be a good place to stop. At this time, Arthur has been through a lot, his relationship with the gang is strained, and this encounter really showcases his determination and the complex web of relationships in the game. It's a very intense moment that sums up a lot of the themes in Arthur's story.
It depends on your mental state. If you're easily affected by disturbing content, it might not be advisable. But if you can handle it, it can be a learning experience about the dark side of humanity.
When Arthur goes on that fishing trip with Jack. It's a peaceful moment in the midst of all the chaos. It shows a different side of Arthur, a more fatherly side perhaps. This moment of tranquility stands out in his otherwise action - filled and often violent story. So it can be a great place to halt the story, just to enjoy this brief respite and the different aspect of Arthur's personality.
Skipping the story in Honkai Star Rail has both pros and cons. On one hand, if you're in a hurry to progress through the game levels or just want to focus on combat and character building, skipping can save you time. On the other hand, the story is an integral part of the game's world - building and character development. You might miss out on understanding the lore, relationships between characters, and the overall context of the game. So, if you're a first - time player or someone who enjoys a rich narrative, it's not advisable to skip the story.