In one DND session, a druid decided to turn into an eagle to scout ahead. But he misjudged his flight path and ended up crashing into a tree. He then transformed back into his normal form, dazed and with leaves in his hair. His party couldn't stop laughing as he tried to explain how the 'evil tree attacked him'. This simple mistake made for a really humorous moment.
One great druid back story could be that the druid was born in a forest that was constantly under threat from loggers. As a child, they witnessed the destruction of their beloved forest home. This led them to study druidic magic to protect nature. They learned from an old hermit druid who taught them the ways of the wild. Eventually, they became a great protector of the forest, using their powers to fend off any who would harm it.
There could be a great druid whose story began with a love for the sea. They grew up near the coast, always fascinated by the tides and the marine life. One day, a powerful storm hit and damaged the coastal ecosystem. The druid, who had already been studying some basic druidic principles, decided to fully embrace the path of the druid. They learned to communicate with sea creatures and manipulate water magic. Their back story is one of protecting the ocean and its inhabitants, and they are now a great druid respected for their work in marine conservation in the DND world.
Sure! Once there was a druid who tried to turn into a bear to intimidate a group of goblins. But instead of a fierce bear, he ended up as a tiny cub. The goblins were more amused than scared and started petting him. It was quite a hilarious sight.
One common element is a connection to nature from a young age. For example, a druid might have grown up in a rural area surrounded by forests or fields. Another is an encounter with a powerful or wise natural being, like an ancient tree spirit or a magical animal. Also, many druid back stories involve some sort of event that makes them more committed to protecting nature, such as seeing their homeland deforested by invaders.
A paladin I knew in a DND session tried to use his holy powers to bless a barrel of ale. He thought it would make it a 'holy ale' that would give extra strength to those who drank it. Instead, the barrel exploded, drenching everyone nearby in ale. It was quite the mess and everyone was laughing at his miscalculation.
I remember a bard in our party who was supposed to sing a song to calm a group of angry goblins. But he forgot the lyrics and started making up the most absurd words. The goblins were so confused that they just sat there scratching their heads. It was a great comical relief during a tense moment. And we all still laugh about it when we recall that session.
A druid's back story might be that they were orphaned at a young age in a war - torn land. They wandered into the forest to escape the chaos. In the forest, they were found by a druid circle. The circle took the child in and taught them the ways of nature. This druid grew up learning about the balance of nature. They once had to face a group of loggers who were cutting down the forest without regard for the ecosystem. Using their druidic powers, they summoned animals to drive the loggers away and have since been on a mission to prevent any harm to the forests in their region.
There was this time when our rogue tried to pickpocket a noble. He thought he was being so stealthy, but he actually grabbed the noble's pet mouse instead of his purse. The mouse started squeaking and running all over the noble's clothes. The noble was freaking out, and we were all trying hard not to laugh. Our rogue was so embarrassed.
During a mission in Waterdeep for Dragon Heist, our cleric was supposed to heal a sick person. But instead, he misread the spell and made the person's nose grow really long, like Pinocchio. It caused chaos in the town square as everyone was trying to figure out what happened. We had to run away from the angry mob while still laughing at the cleric's mistake.
One interesting DND story could be about a party of adventurers who entered a haunted forest. They were faced with strange illusions and spooky creatures. Eventually, they found an old wizard's tower in the heart of the forest. Inside, they had to solve a series of magical puzzles to get a powerful artifact. It was a test of their wits and courage.