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How does Valve's decision of removing visual novels affect the visual novel industry?

2024-12-04 13:13
2 answers

It has a negative impact on the visual novel industry. Since Valve is a major platform, many visual novel developers rely on it to reach a wide audience. With Valve removing visual novels, these developers lose a significant distribution channel, which means less exposure for their products. This can lead to a decrease in sales and ultimately, some smaller developers might even have to shut down due to lack of revenue.

Valve's decision to remove visual novels affects the industry in multiple ways. Firstly, it disrupts the supply chain of visual novels. Developers who were used to Valve's infrastructure for distribution now have to find new ways, which can be costly and time - consuming. Secondly, it affects the marketing aspect. A lot of visual novels gained popularity through Valve's platform, and without it, they need to build their brand awareness from scratch on other platforms. This can be a difficult task, especially for new and independent developers. Finally, it can also influence the creative direction of the visual novel industry. Developers may start to focus more on creating visual novels that are more likely to be accepted by other platforms, rather than exploring unique and experimental concepts that might have been possible on Valve's platform.

How Am I Still Alive?

How Am I Still Alive?

Spiritual Qi Resurgence, Gods descending? Continuous disasters, all living beings suffering? What does it have to do with me? I'm just a patient with an incurable disease, who's been given up on treatment and has a countdown to death. Embarking on the path of exorcising demons and annihilating immortals with my crippled body is not for the sake of protecting my family and country, but because the hazardous duty pay is too tempting, especially the compensation... "This Evil Gods profession system is cursed, even if there's smooth progress in the early stages, the practitioners will eventually commit suicide..." "Give me a set." "This Demon Sword poisons its user and has already taken ninety-nine lives..." "Give me two, and also that man-eating demonic helmet, soul-devouring blood claws, get me a set." "This Magic Potion is harmful to heaven and earth..." "Enough talk, I'll take them all!" However, the problem is, why am I still alive after taking on all these high-risk missions, stepping on every risk, and doing every deadly task? 【Congratulations, congratulations! Ranked first among the Top Ten Heroes Who Moved the World...】 "...Heavens, wasn't the average life expectancy in this line of work three and a half years? I've been here for one cycle of three years after another, I'm almost an S-level hunter, the first of the top ten heroes! Why am I still alive? I just want to make an honor sacrifice, scam some compensation! Is that so hard?!"
Not enough ratings
1615 Chs
The Little Ancestor Teaches You How To Live

The Little Ancestor Teaches You How To Live

The ancient Divine Beast Susu descended to endure trials and became the youngest daughter of the Qin Family, who were nearing eighty years old; young in age but high in seniority, even the men in their twenties had to call her auntie. Susu was also the only girl in three generations of the Qin Family, cherished by her parents, doted on by her brothers, and her nephews would fight over holding their auntie and protecting her. Protect her? Susu said she didn't need it, for she was a mighty and ferocious Divine Beast! With her around, no one would dare to bully the Qin Family members! Those who bullied her family got sent flying; those who coveted their fortune got sent flying; those who tried to kidnap her got sent flying. The kidnappers who captured Susu were frightened by her and willingly handed over their cell phones for her to call the police. "How do I unlock the cell phone?" Susu asked. "It requires fingerprint unlocking, you can use my finger," explained the kidnapper. "How do I use your finger? Chop it off?" Susu asked again. "No! No need to chop, it can be used while still attached to my hand!" the kidnapper wailed. Chop off a finger! What kind of thought process was that? Way too scary! Ever since the lucky-buff-carrying Susu had come to their home, the family's luck had improved, their business prospered more each day, and the previously naughty young masters had become much better behaved, truly a little lucky star. It was just that boy from the neighbor's house, who kept thinking about kidnapping Little Susu, causing the Qin Family men quite a bit of concern. Maybe they should just break his leg again?
Not enough ratings
1030 Chs

When is Valve removing visual novels?

2 answers
2024-09-28 09:03

I have no idea. Valve hasn't announced a specific date for removing visual novels.

What does 'valve backtracks on removing visual novels' mean?

3 answers
2024-11-19 20:53

It could mean that Valve, perhaps a game company or a platform, initially decided to remove visual novels but then reversed that decision. Maybe they faced some kind of pushback from the community, or they re - evaluated the situation and found it was not in their best interest to remove these visual novels.

What are the reasons behind Valve removing visual novels?

2 answers
2024-12-03 19:21

One possible reason could be content moderation. Some visual novels might contain content that doesn't align with Valve's content policies, such as excessive violence, inappropriate themes, or offensive language. Another reason could be related to legal issues. Maybe there are some copyright or licensing problems with certain visual novels on their platform. Also, it could be due to market demand and the overall direction Valve wants to take with their product offerings. They might be focusing more on other types of games or content that they believe will have a wider appeal and better fit their business model.

Why would Valve backtrack on removing visual novels?

2 answers
2024-11-20 03:30

One reason could be community outcry. If the fans of visual novels were vocal enough about not wanting them removed, Valve might have listened.

How will Sony removing visual novels affect the visual novel community?

2 answers
2024-11-29 19:04

It will likely have a negative impact. Many visual novel fans who use Sony platforms will lose access to their favorite titles. This could lead to a decrease in the overall popularity of visual novels as some fans may become discouraged from following the genre.

How does 'visual arts no licensing visual novels' affect the visual novel industry?

2 answers
2024-11-01 02:06

Well, on one hand, it could potentially allow for more creativity and freedom in the visual novel industry. Newcomers may find it easier to enter the market without having to worry about complex licensing procedures. However, on the other hand, established companies may be reluctant to invest in visual novels due to the lack of licensing protection, which could stunt the growth of the industry overall. Also, without licensing, there may be disputes over ownership and rights, which can be very messy and time - consuming to resolve.

How will Sony's ban on visual novels affect the visual novel industry?

1 answer
2024-11-15 16:45

On the positive side, it might force visual novel developers to diversify their distribution channels. They may start to focus more on other platforms like PC or mobile, which could lead to more innovation in those areas. For example, they might develop new features specifically for those platforms to attract more users.

How does Sony censorship affect the visual novel industry?

3 answers
2024-11-13 12:31

Sony censorship can have a significant impact on the visual novel industry. It can limit the types of visual novels that are available on Sony platforms. Developers may have to modify their works to meet Sony's requirements, which can be time - consuming and costly. This might also discourage some developers from creating certain types of visual novels that they fear won't pass Sony's censorship.

How will the ban on all visual novels by Sony affect the visual novel industry?

3 answers
2024-12-12 20:09

The ban by Sony will likely have a negative impact on the visual novel industry. It will reduce the exposure of visual novels as Sony has a large user base. Fewer platforms mean fewer opportunities for visual novel developers to reach a wide audience.

How has Valve's banning of visual novels affected the visual novel community?

2 answers
2024-11-26 17:08

On the positive side, it may have forced the visual novel industry to be more self - regulatory. Developers might now be more careful about the content they create and ensure it complies with general ethical and policy standards. However, some smaller or independent developers may have been hit hard as they lost a major platform for distribution. Their visibility and potential revenue streams have decreased significantly.

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