The real story of 'Conjuring 2' influenced the movie in multiple ways. First, it gave the movie its core setting, the Enfield house with all its strange happenings. Second, the characters in the movie were modeled after the real people involved in the Enfield Poltergeist case. The movie also took the real - life paranormal activities such as objects moving on their own and incorporated them into the script, which added a sense of authenticity and horror to the film.
The 'The Conjuring 2: The Real Story' was like a blueprint for the movie. The actual events in the real story, such as the types of hauntings and the reactions of the people involved, were translated into the movie. For example, the way the spirits interacted with the family in the real story was re - created in the movie to create the same sense of horror and unease.
The real story had a big impact on the movie. The movie took the Warrens' claims of their investigations seriously. Their encounters with supposed spirits and demons were turned into the scary scenes in the film. The characters of Ed and Lorraine Warren in the movie were modeled after the real people, and their supposed methods of dealing with the paranormal were shown in the movie as well. However, the movie also added some fictional elements to make it more engaging for the audience.
The real events provided the basic plot and the spooky elements. For example, the haunted house setting and the family's experiences of being terrorized by unseen forces in the real case were directly used in the movie.
It brought a sense of authenticity. Since it was based on real - life investigations by the Warrens, it made horror movies seem more believable. Audiences were drawn to the idea that these terrifying events could actually happen in real life.
The real story was crucial to the movie 'Nomadland'. It influenced the movie's overall aesthetic and mood. Since the real nomads live in a rather minimalist way, the movie reflects this in its visuals. Also, the real - life experiences of the nomads in terms of their economic situation and their search for meaning in life were incorporated into the movie. This made the movie not just a fictional account but a somewhat realistic representation of a subculture in America.
The original story provided the basic plot for the movie. The main events like Arne Johnson's claim of demonic possession and the Warrens' involvement were used. It set the spooky tone and the unique concept of a murder case with a supernatural defense that attracted audiences.
The real story provided the basic framework for the movie. It gave the movie its core themes of racial integration and unity through football. The real events like the interracial conflicts and the building of friendships among the players were translated into the movie's plot.
The real story provided the raw material for the movie. It gave the filmmakers a chance to recreate the absurd and yet fascinating events during the making of 'The Room'. The odd relationship between Tommy Wiseau and Greg Sestero was a major plot point in the movie. Their experiences on set, like Wiseau's strange acting directions and the overall chaotic filming environment, were all incorporated into 'The Disaster Artist'.
The real story was a wellspring of inspiration for the movie 'Memories of Murder'. The movie adopted the real - life events' core elements such as the pattern of the murders, the types of victims, and the overall mystery. It also incorporated the real - life police procedures and their limitations. For instance, the lack of advanced forensic technology in the real story was shown in the movie, which added to the authenticity of the story. This made the movie not just a fictional thriller but also a reflection of a real - life tragedy.
The real story provided the basic premise for the movie. The idea of a bear getting into cocaine was so outlandish that it was a great starting point. The movie took this and added more action, like the bear going on a rampage. It also created fictional characters and situations around the bear's cocaine - fueled antics.