Sure. The relationship between the Chosen Undead and Firelink Shrine can be seen as a love story of sorts. The Shrine is like a home base, and as the player returns there time and time again, there's a sense of attachment and love for this safe haven in the otherwise unforgiving world of Dark Souls.
Another example is the relationship between the player and the Estus Flask. It's a symbol of survival and hope. You rely on it, care for it (by refilling it at bonfires), and it becomes an essential part of your journey. This kind of dependence can be thought of as a form of love in the context of the game.
The love story between the player and the discovery of new areas in Dark Souls is also quite remarkable. Every time you find a hidden path or a new region, there's a sense of excitement and love for the exploration. It's like falling in love with the unknown and the rewards that come with uncovering the game's secrets.
Some players might consider the love for the game's community as part of the Dark Souls love story. People from all over the world come together to discuss strategies, share their experiences, and help each other out. This sense of camaraderie is like a form of love. Whether it's helping a new player understand a difficult boss fight or sharing interesting theories about the game's secrets, the community aspect adds to the overall 'love story' of Dark Souls.
One theme could be fear. The stories might explore different kinds of fears that people have, like the fear of the unknown or the fear of losing one's sanity.
Sure. '101 Dalmatians' has a dark element with Cruella de Vil's obsession with fur. She is willing to kill a bunch of innocent puppies just to make a fur coat. It's a very cruel and dark idea in a Disney movie.
One example could be the character of Ophelia in Shakespeare's 'Hamlet'. She is a lost woman who, after being spurned by Hamlet and dealing with the chaos around her, descends into madness. Her soul seems banished as she loses her grip on reality and ultimately meets a tragic end. Another example might be in some Native American stories where a woman who breaks a tribal taboo is shunned and becomes a lost figure, her soul banished from the community's good graces.
The Dark Souls story is set in a world that is on the brink of an apocalypse because of the dying First Flame. The concept of 'hollowing' is central. As an undead, the protagonist constantly battles against this hollowness, which is a loss of self and sanity. There are ancient races in the game, like the pygmies who were the first to discover the Dark Soul. The game's story is not told in a straightforward way. Instead, it's scattered throughout the game in the form of environmental storytelling, dialogue with NPCs, and item lore. For instance, the Darksign on the undead is both a mark of the curse and a key part of the mystery. It's what causes the undead to resurrect upon death, but also what drives them to seek a solution to the curse. As the player progresses, they learn more about the history of the world and the different factions, like the covenant systems which each have their own goals and beliefs related to the fate of the world.
The story of Saint John of the Cross is a classic 'dark night of the soul' story. He went through a period of intense spiritual dryness and desolation in his religious life. Another example could be some parts of Dante's 'Divine Comedy', especially when Dante is in Hell and Purgatory, facing his own sins and the darkness within.
Think about the story of Cinderella. Her finding true love with the prince seems like a story written by a divine hand. Also, there are many real - life love stories where two people from completely different backgrounds meet by chance, and their relationship grows into a beautiful love story. It's as if God has carefully planned their encounter and the development of their relationship.
There are many. 'Gulliver's Travels' is one. Gulliver visits different lands, some of which have very high or strange features. For instance, in the land of the giants, everything is on a grand and high scale compared to him. Also, 'Moby - Dick' is set on the high seas, a story of Captain Ahab's obsession with the white whale. The vastness of the ocean and the high - risk nature of the hunt make it a great 'high story'.
The stories of Dark Souls 1 and 2 are not directly connected in a simple linear way. However, they share the same overarching theme of the undead curse and the cycle of life and death. In Dark Souls 1, the events are set in Lordran, and in Dark Souls 2, it's in Drangleic. But both worlds face the consequences of the undead problem.
He sent her a flower. 'This is for you,' he noted. 'It's as beautiful as your soul,' she texted back.