Since the story isn't very well - defined, if we assume there is one, a main element could be the mystery surrounding the girl. Is she really a ghost or just a misunderstood part of the game's mechanics? Another element might be the location where she is seen, perhaps a spooky - looking room in the virtual house.
One of the main elements of the possible 'virtual families 3 ghost girl story' could be the sense of unease she brings to the game. If she exists, her presence might disrupt the normal routine of the virtual family. There could be unexplained noises or changes in the environment when she is around. Another element might be the backstory that players create for her. Is she a former resident of the house who met with an unfortunate end? Or is she something else entirely? The mystery of her identity and the attempts to figure it out could be a central part of the story.
The unexpected appearances of the strange figures are quite scary. Just when the characters think they are alone, suddenly seeing a shadow or a figure in white is really frightening.
I'm not sure specifically which 'ghost girl story' in Virtual Families 3. There could be various fan - made or in - game mysterious tales about a girl that players might consider 'ghost - like'. It could be related to strange occurrences in the virtual house, like objects moving on their own which players might attribute to a ghost girl.
Well, in Virtual Families 3, there's a story about a strange shadow that appears in the attic. One family member went up there to look for old family heirlooms. As they were rummaging through boxes, they saw a dark shape out of the corner of their eye. It seemed to move when they looked directly at it. They ran out of the attic in fear, and ever since, strange noises have been coming from up there at night.
One main plot point is family growth. Starting from a small family or individual, you work towards growing the family by getting married and having children. Another is career development, as the virtual family members need jobs to earn money for the family. Also, taking care of the home and dealing with any problems that arise in the house are important plot points.
Well, in 'virtual families story', it's mainly about creating and managing a virtual family. You get to take care of virtual family members, like making sure they eat, sleep, and are happy.
One main event could be the constant tantrums of the demon child. They might throw fits when not getting what they want.
One key feature is the family simulation aspect. You can take care of virtual family members, like feeding them, making sure they're happy. Another is the house customization. You can decorate the house to your liking. And there are also various events that occur randomly in the game, which add an element of surprise.
The isolation factor. Even if you're in a room with other people in real life while experiencing a virtual reality ghost story, in the VR world, you can feel completely alone. If a ghost starts chasing you, it feels like there's no one to help. And the sound design in VR can enhance this. Eerie noises, like whispers or creaking floors, can make the whole experience terrifying.
I don't know the exact story, but usually in a 'ghost girl' story, the main element could be the girl herself, Sally. Her appearance as a ghost would be important, like how she looks, if she's pale or has a certain kind of dress.
In Virtual Families 3, the story mainly revolves around building and managing a virtual family. You start by adopting a little person and then help them with various aspects of life like finding a job, taking care of the house, and building relationships. It's a game where you get to make decisions for your virtual family members and watch them grow and develop over time.