One feature is well - developed characters. In a good visual novel, characters should be multi - dimensional, with their own personalities, goals, and backstories. The plot should be paced well, not too slow or too fast. It should gradually build up tension and excitement. Also, replayability can be a great feature. If there are multiple endings or routes, it makes the visual novel more interesting to explore different scenarios.
Good visual novels usually have engaging storylines. For example, they might have a mystery to solve or a complex relationship to unfold. The art is also crucial. High - quality and detailed art can really bring the characters and the world to life. Sound design, like background music and voice acting if available, adds to the atmosphere.
Since I don't have access to the particular 'list of h codes for visual novels' you mentioned, it's hard to be precise. But in visual novels, some common types of codes might include codes for character states (such as happy, sad, angry), codes for different plot paths, and codes for the display of various graphical elements. These could potentially be what the h codes in your list are related to, but again, it's just speculation without seeing the list.
One popular C H visual novel is 'To the Moon'. It has a heart - touching story about two old men traveling through memories to fulfill a dying wish. Another is 'A Bird Story', which is also known for its emotional narrative. 'Finding Paradise' is also a great one in this category, with a deep exploration of themes like life, memories, and dreams.
Typically, they have multiple endings. This gives players a sense of agency as their choices throughout the game can lead to different outcomes. The dialogue is also crucial. It's often rich and full of nuances, which helps to build relationships between characters and move the story forward.
I don't know for sure as I'm not familiar with this 'earth h visual novel'. But it might have unique art styles that are distinct from other visual novels. Maybe it uses a particular color palette to represent the Earth - related themes.
Since we are avoiding adult content, some great non - H visual novels are 'Clannad'. It has a heart - warming story with complex characters and beautiful art. The storylines range from comedic to deeply emotional, exploring themes like family, friendship, and love.
Good English visual novels often have engaging storylines. For example, they might have mysteries to solve like in 'Ace Attorney' or deep emotional arcs as in 'The House in Fata Morgana'. The art is also important. High - quality visuals can really bring the story and characters to life, as seen in 'To the Moon'.
One feature is in - depth character development. Since they are long, there's more room to explore the characters' backstories, personalities, and growth. For example, in 'Clannad', we see how the main character evolves over time. Another feature is complex storylines. They can have multiple plot threads that are interwoven, like in 'Steins; Gate' with its time - travel related plots. Also, long visual novels often have detailed world - building. They create a whole universe for the story to take place in, such as the unique world in 'The Fruit of Grisaia'.
Thematic depth is also a feature. They can explore themes like love, acceptance, friendship within the context of gay relationships. Some good gay visual novels also include elements of humor, which helps to lighten the mood and make the story more enjoyable. Additionally, the choice - based nature of many visual novels, where the player can influence the story's outcome, is an important aspect. This allows for a more personalized and immersive experience for the player.
New good visual novels often have high - quality art. For example, detailed character designs and beautiful backgrounds. They also tend to have engaging stories. Some might have branching storylines, like in 'Detroit: Become Human' - style, which gives the player more agency. Another feature could be great music that sets the mood, such as in 'To the Moon' where the music really tugs at your heartstrings.
Well, good free visual novels typically have a clear narrative structure. They start with an interesting premise and build on it as you progress. Take 'Umineko no Naku Koro ni' for instance, it gradually unfolds its complex mystery. The dialogue is also crucial. In 'Katawa Shoujo', the conversations between characters feel natural and help to develop their relationships. Additionally, sound design can play a big role. In 'The House in Fata Morgana', the music and sound effects add to the atmosphere of the different time periods and scenarios.