I think the Druid class is a strong contender for being the best class for the story. Druids are in tune with the cycles of nature and the spiritual forces within it. In the story of Pillars of Eternity, there are many elements related to the balance of nature, magic, and the consequences of disrupting it. A Druid's role in maintaining or restoring this balance can be a central part of the story. Their shape - shifting abilities also add a lot of flavor to the story, as they can transform into different animals which can have different implications in different story situations.
The Wizard class can be a great fit for the story too. Wizards are seekers of knowledge, and in Pillars of Eternity, knowledge is power and also a key part of the story. There are ancient secrets, powerful spells, and mysteries to be uncovered. A Wizard's journey to learn more and more powerful magic can be intertwined with the main story. Their spells can also have a significant impact on how events play out in the story, whether it's in combat or in solving certain puzzles or challenges presented in the story.
The Cipher class can be great for the story. Ciphers have a unique mental connection with the world around them, which ties in well with the game's lore and story elements. Their abilities often reflect this connection, and as you progress through the story, their powers can unfold in interesting ways that feel very much in tune with the overall narrative.
I think the Dyrwoodan race and the Cipher class work well for the story. Dyrwoodans have a connection to the land and its secrets, which ties in with the Cipher's ability to delve into minds and uncover hidden knowledge. This combination can add depth to the story as you explore the mysteries of the game world.
The Orlan race and the Ranger class. Orlans are known for their agility and survival skills, which pair nicely with the Ranger's outdoor and tracking abilities. In the story, this can be great for exploring the wilderness areas and dealing with threats that lurk there.
Maia is a great choice too. As a ranger, she has her own set of skills, but more importantly, her family history and her relationship with the world around her are deeply intertwined with the game's story. She often provides unique insights during quests.
Pallegina can be a top pick as well. Her unique background as a paladin with ties to different factions brings in a new perspective to the story. Her moral code and how it clashes or aligns with the player's decisions throughout the game make for a great addition to the story experience.
The Paladin class is a great fit for the story in Zenonia 4. Paladins are well - rounded characters with good defensive and offensive capabilities. They can tank damage and also heal themselves to some extent. In the story, when facing difficult bosses or large groups of enemies, the Paladin's ability to withstand attacks and keep fighting is very valuable.
In my opinion, the Aumaua can be a great choice for the story. They have a rich history and cultural background in the game world. Their physical strength and connection to the sea can add interesting elements to the story, especially when it comes to certain quests related to the ocean or their ancestral heritage.
In my opinion, the rich lore and detailed world - building are great attributes. The game creates a complex and immersive world with a deep history that unfolds as you progress through the story. It gives a sense of authenticity to the narrative.
Aloth is a great choice. He has a complex backstory involving his secretive order, which adds depth to the overall story. Another good one is Eder. His loyalty and the mystery surrounding his family's past are interesting elements that tie into the game's story.
A party with a tanky character like Eder, a versatile mage like Aloth, and a sneaky rogue like Sagani can be great for the story. Eder can soak up damage, Aloth can deal with various magical threats, and Sagani provides some ranged and sneaky options.