Wilderness - related words like 'jungle', 'desert' or'mountainous'. These words can be used to set the scene for the adventure. If the story takes place in a jungle, it immediately brings to mind images of thick vegetation, strange animals and hidden dangers.
Some other words are 'mélancolie' (melancholy), which can set a sad or reflective mood. 'Jeunesse' (youth) can represent new beginnings, energy, and naivete. 'Sagesse' (wisdom) can be the guiding force for an older character or the moral of the story.
Some other words are 'exploration', 'unknown', 'monster', and 'riddle'. 'Exploration' is at the heart of adventure, as the characters explore new lands or realms. The 'unknown' creates suspense. 'Monster' is a classic adversary in adventure fantasies, and 'riddle' can be a form of obstacle that the characters need to overcome on their adventure.
How about an adventure based on a time - travel concept? The main character accidentally activates a time - traveling device and is sent to a different era, like the Middle Ages or the prehistoric age. In the Middle Ages, they might get involved in a quest for a powerful sword that can change the course of history. In the prehistoric age, they have to survive among dinosaurs and deal with primitive tribes.
Sure. 'Grim', which gives a sense of something very serious and often unpleasant. For example, a 'grim' discovery in a horror story can heighten the tension. 'Ominous' is another great word. It means giving the impression that something bad is going to happen. A dark cloud on the horizon in a horror story can be described as 'ominous'. Also, 'ghastly' which means causing great horror or fear. A 'ghastly' apparition would be a terrifying sight in a horror story.
Definitely. 'At first' is a common transition word to start the story or a new part of it. For example, 'At first, she was a little shy in the new class.' 'Later' is also very handy. It indicates that something happened after some time. Such as 'They met in the morning. Later, they became good friends.' And 'in the meantime' can be used to refer to the time between two events in the story.
Some additional words are 'apparitional' which directly refers to something like an apparition or a ghostly figure. 'Enigmatic' works well as ghosts are often full of mystery. 'Malevolent' because many ghost stories involve a harmful or evil spirit. Also, 'nocturnal' can be used as many ghostly encounters seem to happen at night.
The Great Expedition. It's a simple yet effective title. 'Expedition' clearly indicates an adventure, and 'great' adds a sense of grandeur, making the reader expect a large - scale and exciting adventure.
One word is 'bleak'. A bleak setting in a horror story can be a desolate landscape or a rundown building, giving a feeling of hopelessness. 'Grim' is also good. It gives the idea of something harsh and unforgiving, like a grim reaper - like figure. 'Ominous' is a classic. It makes the reader anticipate something bad. For example, an ominous cloud or an ominous silence.
Another set of words could be 'cursed', 'abysmal' and 'bleak'. 'Cursed' implies that there is some sort of dark magic or bad luck associated with a person or thing. 'Abysmal' gives the feeling of great depth and despair, like an abyss. 'Bleak' makes the setting seem cold and uninviting.
Sure. 'Ghastly', 'wraith', 'poltergeist'. 'Ghastly' means extremely unpleasant or horrible, which is suitable for describing the appearance of a ghost or a spooky scene. 'Wraith' is a thin, ghost - like figure often associated with death. 'Poltergeist' is a noisy and mischievous spirit that can cause chaos, adding an interesting element to a ghost story.