The relatable aspects. We all know what it's like to be clumsy or make mistakes. When a scary character like a zombie does something really clumsy, like tripping over its own feet while chasing someone, it makes the story interesting. We can laugh at the character's misfortune even though it's supposed to be a scary entity. This mix of the relatable and the spooky - funny creates a unique and interesting appeal in hilarious scary stories.
The unexpected twists. For example, when a monster is about to attack but then slips on a banana peel. It combines the fear factor of a monster with the comicality of an everyday accident.
The unique Nigerian culture. Their traditions, languages, and ways of life add a special flavor. For example, the way Nigerians use proverbs in comical situations. When someone exaggerates a story and then throws in a proverb that doesn't quite fit but still makes sense in a funny way. Also, the big families in Nigeria often lead to chaotic and humorous family dynamics, like when cousins compete in the silliest ways or when uncles tell tall tales to the kids. Another element is the bustling Nigerian markets where all kinds of strange and funny interactions can happen between traders and customers.
The social context. The 1800s had a strict social order. So when something disrupted that, like a serial killer or a supposed witch, it was not only scary but also a threat to the established way of life. For example, Jack the Ripper not only terrified people with his murders but also made them question the safety of the city streets.
Well, it's a combination of things. First, the setting often plays a big role. A dark, isolated place like an old castle or a fog - covered graveyard creates an instant spooky mood. Then there are the characters, which can be both ordinary people facing extraordinary and terrifying events, or supernatural beings that we don't fully understand. And the plot twists, where things turn out very differently from what we expect, are also a key element. For instance, in a story where a person thinks they've found a safe haven from a vampire but it turns out to be the vampire's lair. All these elements together make cool but scary stories really interesting.
The mystery. Pirates often had secret hideouts, buried treasures, and unknown pasts. All these elements create an air of mystery that draws people in.
The unknown. When we don't know what's going to happen next or what a strange sound or figure is, it creates fear and interest. For example, in a haunted house story, not knowing who or what is making the noises makes it spooky.
The first element is the humor in the situations. For example, in the clumsy picnic story, the accident with the cake made for a very funny situation. Then there's the way the couple reacts to these situations. If they can find humor instead of getting angry or frustrated, it makes the story appealing. And finally, it's the way these funny moments become a part of their relationship and how they build on them to create a unique bond.
The innocence. Kids do things without over - thinking. For example, when they try to fit into a box that's clearly too small for them just because they think it's a cool hiding place. It's their pure and simple thinking that makes it funny.
The fear of the unknown. We don't really know if ghosts exist, so when we hear these stories, our minds start imagining all kinds of spooky things. In a fake story about a haunted well, we don't know what might be lurking down there, and that's what makes it interesting. Also, the setting plays a big role. A dark, isolated place like an old castle or a thick forest in the story gives a sense of dread. The anticipation of something scary about to happen also keeps us interested. We hold our breath waiting for the next spooky event in the story.
The unexpected twists. For example, in a story where you think there's a ghost, but it turns out to be something silly like a misbehaving pet. It plays with your expectations.
The contrast. In these stories, the sudden shift from scary to funny or vice versa is what hooks the reader. For example, you expect a real monster but end up with a cute little animal doing something silly.