There are also indie visual novels that play with the idea of mind control in a creative and non - adult manner. These often focus on the psychological and ethical implications of such a power. They can provide thought - provoking stories that make players consider the consequences of controlling someone's mind, all within a family - friendly or at least non - adult - content - restricted environment.
One popular mind control visual novel is 'Steins; Gate'. It has a complex plot involving time travel which in some ways can be related to the concept of mind control in the sense of influencing events and people's minds through knowledge of the future. Another one could be 'Danganronpa' series. The mastermind in the game has a form of mind control over the situation and the students involved, creating a thrilling and mind - boggling scenario.
One popular mind control visual novel is 'Doki Doki Literature Club'. It has a unique plot that involves elements of psychological manipulation. However, it also contains disturbing themes, so it's not for everyone.
One popular title could be 'Doki Doki Literature Club'. It has elements that can be related to mind control in a sense within the narrative of the visual novel. Another might be 'Steins; Gate' which plays with concepts that could be considered as a form of mind control in its complex time - travel - related plot.
There is 'Control and Compassion'. In this novel, the story unfolds with a gay couple where one of them has certain abilities that could be seen as mind - controlling. But as the plot progresses, it turns out it's more about their deep emotional bond and how they navigate through the challenges that come with this unique aspect of their relationship.
The novel 'The Manchurian Candidate' is also a well - known mind control fiction work. It tells a story about political mind control and assassination plots. There are also some science - fiction works that explore mind control in the context of advanced technology, such as some stories in the 'Cyberpunk' genre which often involve mind - hacking and neural manipulation concepts.
One popular Minecraft - themed visual novel is 'Minecraft: Story Mode'. It has an engaging story with characters that players can get attached to. Another one could be some of the fan - made visual novels that focus on specific Minecraft adventures or character backstories.
One popular music themed visual novel is 'Katawa Shoujo'. It has a unique story and music that adds to the overall atmosphere. Another is 'Utawarerumono', which combines music, story, and interesting characters. 'Clannad' also has a great soundtrack that plays an important role in the emotional journey of the visual novel.
Another one is 'The Football Boy Next Door'. It's about a girl who has been friends with the boy next door all her life. He's a football enthusiast, and as they grow older, their friendship turns into something more. It's a sweet and simple story that young adults can easily relate to.
One popular mind control fanfiction could be those in the superhero genre where a villain tries to mind control the hero. For example, in some Batman fanfictions, the Joker might attempt to use mind - controlling devices on Batman. Another could be in the Harry Potter fandom, with a dark wizard trying to mind control students at Hogwarts.
One popular one is 'A Clockwork Orange'. In this book, the main character is subjected to a form of mind control in the attempt to reform him. It shows the dark side of such control and how it can strip away a person's free will.