They can be depicted as visual elements in the scenery. For example, in a sci - fi movie, a planet's surface might be shown with fractal - like patterns on rocks or mountains.
In some science fiction novels, fractals are described in relation to energy fields. The energy fields around a spaceship or a super - weapon might be said to have a fractal - like structure, which gives an impression of power and mystery, as if the energy is constantly evolving and self - organizing in a complex way.
Fractals are often used in science fiction for creating unique and otherworldly landscapes. For example, in some alien planet descriptions, fractal patterns might be used to depict the strange and complex geological formations. It gives a sense of something that is both beautiful and alien at the same time.
Hover pallets in science fiction are often depicted as sleek, usually flat - surfaced objects that float a few feet above the ground. They might have glowing lights around the edges, indicating their power source or some sort of guidance system.
In some science fiction works, absolute magnitude might be shown through the description of a star's impact on a planet's climate. If a star has a high absolute magnitude, the planet might be very hot.
In some science fiction, the 'ladder in the sky' is depicted as a physical structure made of super - strong materials. For instance, it could be a tower - like structure that stretches all the way into outer space. It might be used for transportation, with vehicles or pods climbing up and down it.
Often, they are depicted as intense competitions. Characters might be in a high - tech room, with holographic crossword boards and time limits. The atmosphere is filled with tension as they race to fill in the blanks.
In '2001: A Space Odyssey', the monolith seems to be a tool for some ascended or highly advanced beings. It's a mysterious object that triggers the evolution of humanity. Kubrick shows this ascended being's influence in a very abstract way.
In some science fiction works, escape velocity is shown as a difficult and dangerous threshold to cross. Spaceships might struggle to reach it, with engines straining. In others, advanced technology makes reaching escape velocity seem easy. For example, in 'Star Wars', the ships seem to zip away from planets without much fuss about the exact escape velocity calculations.
In some works, ripples in space are shown as visible, glowing waves. For example, in the movie 'Interstellar', the gravitational waves near the black hole are visualized in a very dramatic way. They are like luminous ribbons that distort the surrounding space.
There are science fiction stories where baseball has been modified for different environments. Maybe on a planet with lower gravity, the balls are hit farther and the players have to adjust their playing styles. Or perhaps in a virtual reality - based future, baseball is played in a digital realm with enhanced graphics and new rules that are only possible in a virtual setting.
In some science fiction movies, grenad ed launcers are shown as bulky and heavy weapons, often carried by strong soldiers. In contrast, in certain sci - fi novels, they might be more sleek and compact, easily concealable by spies or special agents.