Well, drawing while telling a story can engage multiple senses. Listeners are not just hearing the words but also seeing the pictures being created. This multi - sensory experience makes the story more memorable. Like when you draw a character's expressions as you describe their emotions in the story.
Drawing picture while telling story is really great for kids especially. It helps them to focus on the story better. As you draw, you can pause and let the kids predict what will be drawn next based on the story so far. This interaction between the drawing and the story - telling can make the whole process more interesting and educational.
One challenge is time management. You need to balance between telling the story and drawing. If you spend too much time on drawing, the flow of the story may be disrupted. For instance, in a live performance, you can't let the audience wait too long for the next part of the story while you're still drawing.
Well, it can add a touch of familiarity and warmth. When you place 'like' in a story, it can mimic how people actually talk in real life. For example, 'He ran, like, really fast.' It gives a sense of informality and can make the story more relatable.
Music can create mood. Scary music, like low - pitched tones and sudden loud noises, makes the story more intense.
It enhances creativity. You have to think about how to represent the story visually while also narrating it, which stimulates different parts of your brain. For example, if the story has a magical element, you need to come up with creative ways to draw that magic.
A post game story can enhance the overall gaming experience by providing closure. It makes the players feel that their efforts in the game were part of a complete journey.
One way is to practice regularly. You can start with simple stories and basic drawings. For example, if the story is about a little girl going to the park, draw the park elements like the swings and trees as you tell the part of the story related to them. Another tip is to use vivid language in your story which can inspire your drawing. For instance, if you describe the sky as 'a bright blue expanse with fluffy white clouds like cotton balls', it gives you clear ideas for your drawing.
In Space VR games, the ability to interact directly with the environment and characters is a huge plus for story - telling. Take 'Star Trek: Bridge Crew'. You can communicate with your crewmates, operate the ship's controls, and make decisions that directly affect the story. This interactivity makes you more invested in the story. Also, the visuals in VR, like the detailed starships and space stations in these games, bring the story to life in a way that traditional games can't.
Timing can be a big issue. You have to make sure that the parts of the story match the progress of the drawing. For example, if you talk about the dog's tail before you've even started drawing the body, it can be confusing. Also, keeping the audience interested in both the story and the drawing at the same time is not easy.
They add more depth to the game world. By reading these short stories, players can get a better understanding of the backstories of different characters and locations in Fallout 4.
They can expand the lore. By exploring the 'leftovers', we get to see different sides of the Naruto world. For example, if a fanfic focuses on a 'leftover' clan that was not much talked about in the original, it gives more depth to the world - building.