You can use suspense. For example, if you have a ghost in your story, don't show it right away. Let the readers know there are strange noises, cold breezes, and objects moving on their own. Build up the tension until the big reveal. Another way is through vivid descriptions. If it's a serial killer, describe the bloody knife he holds or the look of madness in his eyes.
One effective way is to make the scary things relatable. If you have a scary forest in your story, make it similar to a forest the readers might know or have heard of. Another is to use the power of suggestion. Instead of showing a huge, terrifying spider fully, just show a shadow or a web so big that it implies a massive spider. Also, use the setting to enhance the scariness. A dark, stormy night can make any scary thing seem even more menacing when it's introduced in the story.
Well, incorporate words such as 'haunted', 'shadowy' and 'dread'. Suppose your story is about a forest, you could say 'The shadowy forest held a deep, hidden dread that seemed to seep into my very bones.' These words help create a spooky atmosphere. Also, use words like 'cursed' to add an element of mystery and danger. For instance, 'The cursed amulet glowed menacingly in the moonlight.'
Use them sparingly. If you overuse scary words, they lose their impact. For example, instead of saying 'the very creepy, very eerie house', say 'the eerie house'. Also, place them at key moments. When you want to build tension, drop in a word like 'ominous'.
You can start by making a list of really spooky words like 'haunted', 'gloomy', 'eerie'. Then, think about the setting of your story. For example, if it's in an old, abandoned house, use words like 'creaking' for the stairs or 'dusty' and 'forgotten' to describe the rooms. This will set a scary mood right from the start.
Use vivid words. For example, instead of saying 'a bad thing', say 'a sinister entity'.
Use them sparingly. If you overuse scary words, they lose their impact. For example, if every other sentence has 'horror' in it, it becomes dull. Instead, sprinkle them in at key moments. For instance, when the character is about to enter a dark room, you can say 'The gloomy, abandoned room loomed before him, filled with an eerie silence.'
Use them to set the mood. For example, if you describe the night as a 'black velvet curtain that swallows all light', it immediately creates a sense of dread. The darkness being so thick that it's like a curtain gives the impression of something suffocating and all - encompassing.
One way is to describe the setting. For example, use words like 'gloomy' to describe a dark and foreboding place. Another is for character descriptions. 'Sinister' can be used to create an evil - looking character. Also, when it comes to actions, 'lurk' gives a sense of something or someone hiding in a menacing way.
You can group the scary words by the type of fear they evoke. Words like 'ghastly', 'horrid', and'macabre' are good for creating a sense of horror related to death or the undead. Incorporate them when you introduce a spooky character like a ghost or a zombie in your story. Also, use words like 'whisper' and'shudder' to make the reader feel the character's fear.
To use vocabulary words for a scary story effectively, you need to understand their nuances. For instance, 'gloomy' is more about a general dark and sad atmosphere, while 'creepy' is more about making someone's skin crawl. When you describe a place, you might use 'gloomy' if it's a dilapidated old house. But if there's something strange and unnerving about it, like a strange noise or a figure in the corner, 'creepy' would be a better fit. Also, you can build up the horror by gradually introducing scarier words as the story progresses. Start with a bit of 'eerie' and end with 'terrifying' for maximum effect.
Well, when it comes to using the 5 W's effectively in a scary story. For 'Who', you want to have characters that have their own personalities and flaws. This makes them more real and the scares more effective. 'What' should be full of horror elements. Strange happenings, like objects moving on their own. 'Where' needs to be a place that gives off an eerie vibe. An old, dilapidated hospital, for example. 'When' can be a time when things are usually quiet and calm, like the early hours of the morning. And 'Why' can be a thread that runs through the story, but not always fully revealed until the end, keeping the reader guessing.