Often, fighting games have weak stories because they're mainly designed for competitive play. Time and resources are spent on making the fighting mechanics smooth and balanced, leaving less for story development. Additionally, the genre might not lend itself easily to elaborate narratives.
One reason could be that creating an engaging story for a fighting game is challenging. It's hard to balance complex plots with fast-paced combat. Also, the target audience might not prioritize a deep story.
One reason could be that coming up with a great story for a fighting game is challenging. There's a lot of pressure to make the combat exciting, and sometimes the story gets overlooked. Another factor could be that developers assume players are mainly there for the fights and don't invest much in a complex story.
Japanese game developers tend to be very creative and experimental. They like to explore different themes and ideas, which can lead to complex and convoluted storylines. For example, they might combine elements of science fiction, fantasy, and horror, along with deep character development, all of which can contribute to a convoluted yet engaging story.
Sure. Some fighting games feature elaborate story modes. In Mortal Kombat, there's a complex narrative filled with different realms, power struggles, and character arcs. The story is an important part of what makes the game engaging and not just about the fighting mechanics.
Yes, some fighting games do have good stories. For example, the 'Guilty Gear' series. It has a complex and engaging lore that spans across multiple games. The story involves different characters with their own motives, backstories, and relationships, which adds depth to the overall gaming experience.
Yes, they do. The Metro games often feature complex storylines. There are multiple factions with their own motives and backstories, and the protagonist has to navigate through a web of political intrigue, survival challenges, and moral dilemmas. All these elements combine to create a complex and engaging narrative.
Definitely not. While many fighting games have great stories, there are some that don't put much effort into the narrative. They might be designed for quick, arcade - style battles without the need for an elaborate story to back it up. However, this doesn't mean they're not fun to play, just that the story aspect isn't as developed.
Yes, they do. Take Pokemon Sword and Shield as an example. The two versions have different exclusive areas and Pokemon. This affects the story in a way that players of each version will have unique experiences. In Sword, you might encounter certain Pokemon or story events that are different from those in Shield, which adds replayability and variety to the game series.
It could be for creating emotional impact. When a female character dies, it might heighten the drama and make the story more memorable.
I'm not sure what "MC" scene you're referring to. In a novel, such a scene might appear for a specific purpose or plot, but it needed to be analyzed according to the specific plot and character setting of the novel. If you can provide more background information or context, I will try my best to provide you with a more accurate answer.
The story matters in fighting games because it gives a sense of purpose. It makes the battles more meaningful and memorable. Plus, it attracts players who appreciate a good plot along with the action.