First-person narrator, Third-person omniscient, Multiple narrators, Stream of consciousness.
Some possible 4 words dealing with who is telling the story are 'Central Narrator', 'Shared Narration', 'Alternate Voices', and 'Focal Storyteller. Each of these words implies a specific approach or configuration of the storytelling entity.
How about 'creator', 'witness', 'interpreter', 'relater'? The creator is the author who initially sets up the story world. A witness is someone who has seen the events and can tell the story from that experience. An interpreter can add their own understanding and spin to the story while relaying it. And a relater is just someone who passes on the story.
The four words could be 'narrator', 'point of view', 'voice' and 'perspective'.
For example, if the word is 'narrator'. In 'Pride and Prejudice', the narrator is an omniscient third - person who tells us about the lives of Elizabeth and Mr. Darcy. Another word could be 'protagonist'. In 'The Catcher in the Rye', Holden Caulfield is the protagonist and also the teller as he shares his experiences in his own voice. If we consider 'witness', in a crime - based story, a witness to a murder might be the one who tells the story to the police and then to the readers or viewers.
The four words could be 'narrator', 'protagonist', 'observer', 'witness'. The narrator is the one who formally tells the story, like in a book where the narrator might be omniscient or limited in knowledge. The protagonist can also be seen as a kind of teller in the sense that through their actions and experiences the story unfolds. An observer is someone who watches the events and can convey what they've seen. A witness is similar to an observer but often implies being present at a significant or unusual event and then telling about it.
Narrating. It's a common alternative as it directly refers to the act of telling a story, often in a more detailed and sequential way.
Among others, Rayman games offer a distinct story-telling experience. They have colorful worlds and exciting quests, similar to the adventures Sonic takes you on. Another option could be Donkey Kong Country, which combines action and story to keep players engaged.
Yes, of course. For example, in ancient China, there were fortune - tellers who read people's faces. One day, a young scholar was told by a face - reading fortune - teller that he had the signs of success in the imperial examinations. The scholar studied hard and eventually passed with high honors.
Fortune telling was related to the Book of Changes. The Book of Changes was an important philosophical classic in ancient China. It contained profound thoughts and wisdom about the universe, life, society, and so on. It was widely used in fortune-telling and divination. In addition, there were some specific methods of fortune-telling in the Book of Changes, such as line statements and image statements, which were also related to it.
It's usually the author or the creator of the story. They have the control over this aspect.
The person telling the story might be subjective. They could have their own biases or opinions that color the way they tell the story. In a memoir, the author might be subjective in their retelling of past events based on their current feelings and perspectives.