In most cases, a spine break does devalue comics. It makes them less visually appealing and can indicate potential damage to the pages inside. Also, collectors often prefer comics in pristine condition, and a broken spine detracts from that.
Yes, a broken spine can devalue comics. It affects their physical condition and collectibility.
A spine break typically devalues comics. It's a sign of wear and tear that reduces their desirability. Not only does it look less nice, but it can also suggest less care was taken in handling, which impacts the comic's overall value.
Selina Kyle doesn't break someone's spine in the comics. Her character is portrayed with a different set of behaviors and motivations that don't involve such violent and extreme actions.
It depends. If the codes are obtained illegally or without proper authorization, it could devalue comics. However, if they are part of a legitimate promotional campaign, the impact might be less significant.
Time travel can devalue a story because it often introduces plot holes and inconsistencies. It can be hard to maintain a logical and coherent narrative when characters can freely move through time and change events.
It can hurt. Poor posture during spine curl while grading comics can cause discomfort or pain.
In certain comic arcs, the Infinity Gauntlet can break due to various powerful forces or circumstances. It all depends on the specific plot and villains involved.
DKR might break the Comics Code through its unconventional storylines or depictions that go against the established norms.
You can try using some heavy books to flatten the rolled spine. Place the comic between the heavy books and leave it for a while.
Definitely. She-Hulk often interacts with the readers or comments on the comic's narrative, which is a characteristic way of breaking the fourth wall. This adds a unique and fun element to her comic appearances.
Definitely. She-Hulk has a reputation for breaking the 4th wall. It adds a unique and fun element to her character and the comic's narrative. Sometimes she'll even make jokes or offer insights directly to the audience.
Yes, she does. She-Hulk is known for frequently breaking the fourth wall in the comics to interact with the readers.