Well, it could be that the game developers designed Nine to be powerful to add a challenging element. Or perhaps there are specific strategies or combos associated with them that make them seem OP.
It could be because of its extensive character roster, detailed graphics, and a complex storyline.
To beat Nine, you have to be really good at blocking and evading her attacks. Also, practice your own special moves and combos to deal maximum damage. Pay attention to her weaknesses and exploit them.
The 50 GB size of BlazBlue Central Fiction might be a result of having a rich story mode, numerous levels, and high-resolution assets to provide an immersive gaming experience.
Mastering Nine BlazBlue Central Fiction is no easy feat. The game has a high skill ceiling. You need to spend a lot of time practicing not only the basic attacks but also the more advanced techniques like counter - attacks and super moves. And you have to be able to adapt to different opponents' playstyles, which requires a great deal of experience and patience.
The game's combo system is a major feature. You can chain together a series of attacks to deal high damage. In Nine BlazBlue Central Fiction, there are also various modes to choose from, like arcade mode for a quick playthrough, and versus mode for competitive play against friends or other players online. The character customization options, though not extremely extensive, still allow you to add a personal touch to your favorite characters.
At present, BlazBlue Central Fiction appears to be the most recent game, but the possibility of future entries depends on various factors such as fan demand and the developers' creative vision. So, we can't definitively say it's the last one.
It's hard to say exactly. Maybe Mike had expectations that weren't met. It could be that he compared it unfavorably to other similar games. Or it could simply be a matter of personal preference and he just didn't connect with it for some unexplainable reason.
It could be that the game has balance issues, making it less enjoyable for some. Or perhaps the multiplayer experience isn't as smooth as they hoped. Different people have different reasons for disliking it.
Maybe Mikez had a bad gaming experience with it. Something like poor controls or glitches could have put him off.
Hard to say. Usually, it depends on the popularity and demand for such an extension. But as of now, no concrete info is available.