Some play for the engaging stories and immersive experiences. They like getting lost in different fictional worlds.
There are several reasons. Visual novels often have rich plots, beautiful art, and the ability to make choices that affect the outcome, giving a sense of control and engagement.
One reason could be that visual novels are not as well - known as other forms of media. So when someone mentions playing them, it seems out of the ordinary. Also, the art style in some visual novels can be very different from what is commonly seen in mainstream entertainment, which might give an impression of weirdness.
People like visual novels because they offer a unique and immersive storytelling experience. The combination of graphics, music, and text can draw you in and make you feel part of the story.
Maybe they think the existing translations aren't accurate or don't convey the meaning well enough.
Some people might hate visual novels because they find the gameplay or interaction limited. Maybe they prefer more active or challenging forms of entertainment.
People love to play in romance novels because it allows them to experience different kinds of love and relationships in a fictional world. It's like living vicariously through the characters.
There are a few reasons. For starters, the depth of the story in visual novels can be quite significant. One playthrough might not be enough to fully grasp all the themes and sub - plots. Also, the characters can be really complex and multi - dimensional. By replaying, you can better understand their motives and growth throughout the story. Moreover, some visual novels have a great replayability factor due to their interactive nature, with different choices leading to various outcomes, which makes people want to go back and explore all the possibilities.
Some people are attracted to adult visual novels because they often present more complex and mature storylines compared to other forms. The characters can be more nuanced and the relationships explored can be deeper. For example, in some, they might deal with adult - like problems in relationships or in society.
Maybe they just don't get the appeal or think it's not their kind of entertainment.
They find them engaging and immersive. The combination of story, graphics, and interactivity appeals to many.