Andrew Stanton emphasizes the importance of having a clear beginning, middle, and end. He also looks for unique ways to present familiar themes and keeps the audience engaged throughout the story.
Ron Howard likely focuses on strong characters and engaging plots. He might pay attention to details and authenticity to draw the audience in.
Juul Games could also use in - game dialogue. Characters talking to each other during gameplay can be a great way to unfold the story. For instance, when two characters meet in a virtual world and exchange information about a hidden treasure, it adds to the story. Another approach could be environmental storytelling. The design of the game world, like the ruins of an old castle that suggest a past battle or a mystery, can tell a story without any words. In addition, quests are often used. When players are given a task to do, like finding a lost artifact, the process of completing the quest is part of the story - telling.
It could be full of imagination and creativity. Andrew Stanton is known for his unique storytelling style.
Hermione may approach it in a very matter - of - fact way. Given her confidence in her own intellectual pursuits, she would see her fanfiction as just another form of creative expression. So she could simply say, 'Remus, I've been writing this fanfiction and I want to share it with you.' And then start explaining the details of it without much hesitation.
Edith Wharton was known for her meticulous plotting when telling a short story. She would often start with a clear concept or a particular social situation. For example, she might observe the upper - class society she was part of and find an interesting aspect like the constraints on women in marriage. Then, she would build her characters around this situation. Her characters were well - rounded, with their own desires, flaws, and moral compasses. She used vivid descriptions to bring the settings to life, whether it was a grand mansion or a small parlor in New York. Through her characters' dialogues and actions, she would unfold the story's conflict and lead it to a resolution that often had a touch of irony or a moral lesson.
Andrew might start off as a disbeliever in the supernatural. But as the story progresses and he has more encounters with the ghost, he could become more open - minded or even terrified.
To apply Donald Miller's methods, you might focus on structuring the story with a clear beginning, middle, and end while emphasizing the characters' growth and transformation. Also, his ideas on creating relatable themes could enhance the movie's appeal.
Simon Sinek emphasizes starting with the 'why.' So, when telling a story, focus on the purpose or meaning behind it to engage the audience.
Gareth Higgins might have a very personal approach. He could focus on real - life experiences, emotions, and characters that are relatable. Maybe he starts with a simple idea and then builds on it, adding details and twists to engage the audience.
Maybe she trusts Ben. She feels that Ben is a person she can confide in and wants to share her experiences with him.