A good hitman story often has elements like a powerful antagonist to challenge the hitman. Develop a detailed world around the characters. And, don't forget to include moments of reflection and growth for the hitman to make the story more profound.
First, you need to create a compelling and complex character for your hitman. Give them a backstory and motives that make the reader care. Also, come up with exciting and unique missions for them to undertake.
Overall, the story of Hitman Absolution was decent. It had a complex web of missions and character motivations. However, some parts could have been more fleshed out to add depth.
First, you need to have a clear understanding of both universes. Know the characters, their personalities, and the rules of their worlds. For example, in Harry Potter, magic has specific laws and limitations, and in Katekyo Hitman Reborn, there are the Dying Will Flames. Then, come up with an interesting plot that combines elements from both. It could be a quest that requires the skills and powers from both worlds. Don't forget to keep the characters in - character as much as possible.
Writing a good Katekyo Hitman Reborn Gamer OC Fanfiction requires a balance. Don't make the OC the center of everything immediately. Let the story build up. Start with small interactions where their gaming nature shows. For instance, they might analyze a situation like it's a puzzle in a game. As for the gamer aspect, you can draw inspiration from different types of games. If it's a shooter - game - inspired ability, show how it's different from the normal combat in the series. And always keep the tone of the original Katekyo Hitman Reborn series, with its mix of humor, action, and family drama.
The story of Hitman 3 typically lasts around 20 hours. However, this can change based on how thorough you are in completing missions and uncovering all the hidden elements. Some players might finish quicker, while others might spend more time getting the most out of the experience.
First, you need to study both series well. Know the characters, their personalities, and their powers. For example, in Katekyo Hitman Reborn, Tsuna is initially a timid boy but grows into a strong leader. In High School DxD, Issei is a perverted but brave character. Understanding these traits will help you write them accurately in the fanfiction.
Create an engaging plot. Maybe start with a unique 'game on' concept, like a virtual reality game that the characters are sucked into. Then, build up the tension and conflict. Have the characters face challenges that test their limits, like fighting against their own doppelgangers in the game world. And don't forget to add some twists and turns to keep the readers hooked.
Character development is key. When bringing characters from two different series together, show how they grow and change as a result of their interactions. For instance, if Atsushi from Bungou Stray Dogs meets Reborn from Katekyo Hitman Reborn, how would Atsushi's view of himself and his abilities change? Also, create a believable setting for their encounter. It could be a new world created by some sort of magic or a convergence of their two existing worlds.
When writing a 'Katekyo Hitman Reborn Reader Insert Fanfic', it's important to keep the reader's character relatable. Don't make them too overpowered from the start. Let their abilities or skills develop gradually. Also, make sure to include plenty of interactions with the original characters. For example, you could write a scene where the reader has a conversation with Reborn about their future in this dangerous world. Another aspect is to create a plot that is both interesting and fits within the framework of the Katekyo Hitman Reborn world. Maybe there's a new threat that the reader and the Vongola family have to face together.
It may have a more mysterious and elusive target compared to other missions. In regular missions, the targets might be more straightforward, but in this one, it's like chasing a ghost.
The hitman story is likely to be fictional. Such stories are designed to thrill and captivate the audience, rather than being drawn from real life.