Lord of the Mysteries was a Western fantasy + Cthulhu + steampunk system. Hurry up and click on the link below to return to the super classic " Lord of the Mysteries "!
Lord of the Mysteries was a Western fantasy + Cthulhu + steampunk system. In the novel, the author borrowed Cthulhu's style and the western background of the steam era to write a classic novel. Hurry up and click on the link below to return to the super classic " Lord of the Mysteries "!
The cultivation system of the Lord of the Mysteries was the Tarot Club system. The Tarot Club system was divided into levels 0-9, and each level was divided into 1-5 stars. Level 0 was an ordinary person, Level 1 was a Beyonder, Level 2 was a Sequence 9, Level 3 was a Sequence 8, Level 4 was a Sequence 7, Level 5 was a Sequence 6, Level 6 was a demigod, Level 7 was an angel, Level 8 was a true god, and Level 9 was a Creator. In the Tarot Club system, every Sequence had their own abilities and characteristics. The higher the Sequence, the stronger the ability. For example, the ability of The Fool Sequence was to control the power of fate and time, the ability of the Secret Guardian Sequence was to become invisible and assassinate, and the ability of the Spectator Sequence was to observe and predict the future. It was important to note that the cultivation system of Lord of the Mysteries was rather complicated, and the reader needed to read the novel carefully to understand it. Hurry up and click on the link below to return to the super classic " Lord of the Mysteries "!
The cultivation system of the Lord of the Mysteries was the Tarot Club system. The Tarot Club system was divided into levels 0-9, and each level was divided into 1-5 stars. Level 0 was an ordinary person, Level 1 was a Beyonder, Level 2 was a Sequence 9, Level 3 was a Sequence 8, Level 4 was a Sequence 7, Level 5 was a Sequence 6, Level 6 was a Sequence 5, Level 7 was a Sequence 4, Level 8 was a Sequence 3, Level 9 was a Sequence 2, Level 10 was a Sequence 1, Level 11 was a demigod, and Level 12 was an angel. Level 13 was the Great Old Ones, and Level 14 was the Creator. Above the Sequence, there were two special levels, The Fool and Uniqueness. Hurry up and click on the link below to return to the super classic " Lord of the Mysteries "!
The cultivation system of the Lord of the Mysteries was to complete the advancement by consuming potions and finally become a god. This path of evolution was known as the Divine Pathway, and there were a total of 22 paths. The names of the pathways came from the potion names recorded on the Blasphemy Slate. Each pathway had a total of 10 Sequences from Sequence 9 to Sequence 0. Under normal circumstances, the same pathway could only have one Sequence 0 or three Sequence 1s. The number of Sequence 2s varied according to the pathway. Above Sequence 0, there was still the Great Old One. It was also known as the Transcending Sequence, the Sequence Above, the Outer Gods, and the Starry Sky. The Pillars were the existences at the top of all the Great Old Ones, namely God, the Lord of the Mysteries, and the Mother Goddess of Depravity. In addition, the Eternal Darkness and the Calamity of Destruction could also become a hidden fourth pillar after accommodating the sefirah and characteristics of the other party. Hurry up and click on the link below to return to the super classic " Lord of the Mysteries "!
The cultivation system of the Lord of the Mysteries was to complete the advancement by consuming potions and finally become a god. In this system, there were a total of 22 pathways of god. Each pathway had a total of 10 Sequences from Sequence 9 to Sequence 0. Under normal circumstances, the same pathway could only have one Sequence 0 or three Sequence 1s. The number of Sequence 2s varied according to the pathway. Above Sequence 0, there was still the Great Old One. It was also known as the Transcending Sequence, the Sequence Above, the Outer Gods, and the Starry Sky. The Pillars were the existences at the top of all the Great Old Ones, namely God, the Lord of the Mysteries, and the Mother Goddess of Depravity. In addition, the Eternal Darkness and the Calamity of Destruction could also become a hidden fourth pillar after accommodating the sefirah and characteristics of the other party. Hurry up and click on the link below to return to the super classic " Lord of the Mysteries "!
The leveling system for Lord of the Mysteries was as follows: - Sequence 9: Beyonder - Sequence 8 Scholar of Yore - Sequence 7: Master of Concealment - True Prophet - Sequence 5: Savant - Sequence 4: Discerner - Sequence 3: Fate Teacher - Sequence 2: Miracle Invoker - Sequence 1 The Fool - demigod - angel - true God It was important to note that the upgrade system of Lord of the Mysteries might differ depending on the version and translation. Hurry up and click on the link below to return to the super classic " Lord of the Mysteries "!
The cultivation system of the Lord of the Mysteries was made up of 22 Sequence pathways and 220 occupations. These Sequence pathways advanced by consuming potions and eventually became gods. Among them, the names of the Sequence pathways came from the potion names recorded on the Blasphemy Slate. Each pathway had a total of 10 Sequences from Sequence 9 to Sequence 0. Under normal circumstances, the same pathway could only have one Sequence 0 or three Sequence 1s. The number of Sequence 2s varied according to the pathway. In " Lord of the Mysteries," there were seven great treasure vaults hidden in the human body. They were respectively the Spirit Embryo, Five Elements, Six Dais, Seven Stars, Human, Life and Death, and Divine Bridge. These seven great treasure vaults were naturally sealed, as if they were sealed treasures, so they were called the Seven Great Divine Treasures. In addition, the novel also applied the Cthulhu mythological system to the cultivation system and achieved great success. Hurry up and click on the link below to return to the super classic " Lord of the Mysteries "!
The level system of Lord of the Mysteries was as follows: 1. [Beyonders: Sequence 1 to Sequence 10. Each Sequence is divided into nine minor levels.] 2. [The Great Old Ones: The Great Old Ones are the most powerful beings in the universe, possessing endless power and wisdom.] 3. Creators: Creators were beings more powerful than the Great Old Ones, who created the universe and life. 4. [King of Angels: The King of Angels is the messenger of the Creator. They possess unparalleled strength and wisdom.] 5. [Gods: Gods are more powerful than the Kings of Angels. They possess endless power and wisdom.] It should be noted that the level system of Lord of the Mysteries was not static. As the story developed, new levels might appear or the existing level system might be modified. Hurry up and click on the link below to return to the super classic " Lord of the Mysteries "!
The cultivation system of the Lord of the Mysteries was to complete the advancement by consuming potions and eventually become a god. In this system, there were a total of 22 pathways, and each pathway had a total of 10 Sequences from Sequence 9 to Sequence 0. Under normal circumstances, the same pathway could only have one Sequence 0 or three Sequence 1s. Above Sequence 0, there was still the Great Old One. It was also known as the Transcending Sequence, the Sequence Above, the Outer Gods, and the Starry Sky. The Pillars were the existences at the top of all the Great Old Ones, namely God, the Lord of the Mysteries, and the Mother Goddess of Depravity. In addition, the Eternal Darkness and the Calamity of Destruction could also become a hidden fourth pillar after accommodating the sefirah and characteristics of the other party. Hurry up and click on the link below to return to the super classic " Lord of the Mysteries "!
The cultivation system of the Lord of the Mysteries was to advance by consuming potions and eventually become a god. This path of evolution was called the path of the gods. There were a total of 22 pathways of God. The names of each pathway came from the potion names recorded on the Blasphemy Slate. Each pathway had a total of 10 Sequences from Sequence 9 to Sequence 0. Under normal circumstances, the same pathway could only have one Sequence 0 or three Sequence 1s. The number of Sequence 2s varied according to the pathway. Above Sequence 0, there was still the Great Old One. It was also known as the Transcending Sequence, the Sequence Above, the Outer Gods, and the Starry Sky. The Pillars were the existences at the top of all the Great Old Ones, namely God, the Lord of the Mysteries, and the Mother Goddess of Depravity. In addition, the Eternal Darkness and the Calamity of Destruction could also become the fourth pillar after accommodating the sefirah and characteristics of the other party, representing the end of everything, including the Great Old Ones and the universe itself. Hurry up and click on the link below to return to the super classic " Lord of the Mysteries "!