In Lord of the Mysteries, the Sea King referred to Sequence 7 Ocean Songster. Its ability was to create an ocean domain with a radius of no more than 100 meters. The time flow in this domain was a quarter of the outside world, and it could give life to the water in the domain, making them obey its commands. In addition, the Ocean Songster could breathe freely and move underwater within the domain. At the same time, it had an affinity for the water element and a powerful regenerative ability. It should be noted that the above was based on the online novel " Lord of the Mysteries " written by the author of Qidian Chinese Network, Squid, who loves to dive, and the official information of Qidian Chinese Network. If it is the Sea King in other works, it may have different settings and abilities. Please refer to the specific works. Hurry up and click on the link below to return to the super classic " Lord of the Mysteries "!
In the novel Lord of the Mysteries, the Sea King's powers were Beyonder powers of the Sea God pathway. The corresponding Sequence 5 was Sailor, Sequence 4 was Seafarer, Sequence 3 was Captain, Sequence 2 was Admiral, and Sequence 1 was Deep Sea General. The ability analysis was as follows: 1. ** The sound of the waves **: It can make sounds similar to the tides of the sea, causing hallucinations and even affecting people's thoughts. 2. [Water Form Change: Able to change water into any form, such as water wall, water prison, water dragon, etc.] 3. [Underwater Breathing: Able to breathe freely underwater and move freely underwater.] 4. [Water Control: Able to control the direction and speed of the water flow, and can even set off huge waves.] 5. [Poseidon's Gift: Able to receive Poseidon's gift, such as an increase in strength, speed, endurance, etc.] 6. [Sea God's Protection: Able to receive the Sea God's protection, preventing attacks and injuries.] 7. [Sea God's Blessing: Able to receive the Sea God's Blessing to increase your luck and good luck.] It should be noted that the specific effects of these abilities may vary depending on the strength of the user's ability and the environment. Hurry up and click on the link below to return to the super classic " Lord of the Mysteries "!
In Lord of the Mysteries, the Attendant of Mysteries was a special tarot card that represented " concealment " and " lurking." Its abilities included: 1. [Body Concealment: The wielder can use the Attendant of Mysteries 'ability to conceal his body, causing him to disappear from the sight of others.] 2. [Message Transmission: The wielder can use the Attendant of Mysteries 'ability to transmit messages, causing it to appear in the field of vision of others.] 3. [Mind Interruption: The wielder can use the Attendant of Mysteries 'ability to interfere with the minds of others, causing them to be unable to concentrate.] 4. [Create Illusions: The wielder can use the Attendant of Mysteries 'ability to create illusions, causing the wielder to see a false scene in the eyes of others.] It was important to note that the specific effects of these abilities depended on the wielder's ability and how to use them. In Lord of the Mysteries, these abilities were widely used in various battles and strategies. Hurry up and click on the link below to return to the super classic " Lord of the Mysteries "!
In Lord of the Mysteries, Sea God was an ancient deep-sea dragon that symbolized Storm and the Sea. It was one of the overlords of the Southern Continent's deep sea. The Sea God was a descendant of the God of Water Elements, Antigonus. His descendants inherited the Sea God's bloodline and became dragons of the deep sea. The Sea God race possessed powerful strength and wisdom. They could control the power of the sea, waves, and storms. They were extremely powerful existences. In the novel, Sea God was an important character, and he had a close relationship with the main character, Klein Moretti. During his adventures in the Southern Continent, Klein established a connection with the Sea God race and became their leader. With Klein's help, the Sea God race defeated their enemy and became the overlord of the Southern Continent's deep sea. Hurry up and click on the link below to return to the super classic " Lord of the Mysteries "!
The sea of subconscious referred to the manifestation of the human spiritual world in Lord of the Mysteries. Everyone's " sea of subconscious " had a unique shape and rules, and different people could not see each other's " sea of subconscious ". In the sea of subconscious, everyone's mental body could control the Spirit Body Fish to swim in it and use the power of the Spirit Body Fish to cast Beyonder powers. The number and strength of the Spirit Body Fish determined the strength and Beyonder powers of the Mind Body. A Spirit Body Fish could be produced by consuming Beyonder characteristics, or it could slowly grow through meditation and training. The shape and rules of the sea of subconscious were influenced by personal experience, personality, beliefs, and other factors. For example, a person who was often bullied might form a world full of danger and traps in the sea of subconscious, while a brave and optimistic person might form a world full of vitality and hope in the sea of subconscious. The sea of subconscious was also one of the important battle scenes in Lord of the Mysteries. Beyonders could improve their strength and techniques by fighting in the sea of subconscious. Hurry up and click on the link below to return to the super classic " Lord of the Mysteries "!
The curtain's abilities were acting and Spirit Body Threads. The " acting method " could allow a person to change their temperament, appearance, voice, smell, touch, and so on to a certain extent according to their own wishes. It could also allow a person to obtain the corresponding abilities during the acting process. Spirit Body Threads could connect a Spirit Body to the material world, allowing the Spirit Body to move in the material world. Hurry up and click on the link below to return to the super classic " Lord of the Mysteries "!
Scholar, Sequence 5 Bizarro Sorcerer. Powers: - [Analysis: Able to analyze the essence of most abnormal things and understand their operational patterns. Able to analyze Beyonder characteristic amalgamations and obtain the usage of Beyonder powers.] - [Character Modeling: Able to fix the analyzed Beyonder powers in the form of words on goatskin paper and hand them to others. Others can read these words to grasp the corresponding Beyonder powers.] - Counterspell: After analyzing the enemy's Beyonder powers, one can cast the corresponding counterspell. - [Attendant of Mysteries: Fuse the analyzed knowledge with the user to form the Attendant of Mysteries. The Attendant of Mysteries can help with the analysis.] Hurry up and click on the link below to return to the super classic " Lord of the Mysteries "!
In The Lord of the Mysteries, the strongest power that the main character, Klein Moretti, possessed was the only power of The Fool pathway, Omniscience. The Fool pathway was the prerequisite for the Sequence 0 angel pathway, and the angel pathway was the prerequisite for the Sequence 1 deity pathway. Therefore, Omniscience was the unique ability of the Sequence 0 angel pathway, as well as the prerequisite ability of the Sequence 1 deity pathway. Omniscient and Omnipotent allowed Klein Moretti to obtain true information within a certain range. Furthermore, he was immune to some mental influences and could predict the future to a certain extent. Hurry up and click on the link below to return to the super classic " Lord of the Mysteries "!
In Lord of the Mysteries, the Demoness was a member of the evil cult Tarot Club. Her abilities were mainly as follows: - [Witch's Dream: Communicate with others or influence others 'dreams through dreams.] - [Power of Magic Potions: By consuming Magic Potions, one can obtain corresponding abilities, such as the Demoness of Unaging, Apothecary, etc.] - [Witch's Charm]: Charm others through words, actions, and other methods to make them listen to your commands. - [Witch's Curse: Harm or control others through curses.] It was important to note that the specific effects of these abilities might vary depending on the potion. Hurry up and click on the link below to return to the super classic " Lord of the Mysteries "!
The corresponding pathways of the Lord of the Mysteries were the Sun, Tyrant, Visionary, Hanged Man, and White Tower. His honorific names were God, Creator, Creator, Omniscient, and Lord of the Astral World. Hurry up and click on the link below to return to the super classic " Lord of the Mysteries "!
Going out to sea was a plot in the Lord of the Mysteries. The relevant content was that Klein was invaded by the True Creator in the mental world during the advancement ritual of The Fool pathway, and he was thrown onto an isolated island in the depths of the sea. He had discovered what seemed to be Mr. Door's diary on the island, and from that, he deduced that the True Creator's true goal was to use him to advance to an angel and summon Mr. Door to this world. Therefore, under the guidance of the diary, Klein successfully summoned Mr. Door through a special ritual. Hurry up and click on the link below to return to the super classic " Lord of the Mysteries "!