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Huoke Culture Media Co., Ltd.

2024-12-29 10:34
1 answer

Huoke Culture Media Co., Ltd. was a company located in Weifang High-tech Zone in Shandong Province and Qianhai Shenzhen-Hong Kong Cooperation Zone in Shen Zhen City. According to the information provided, the company was established in 2020 or 2023 with a registered capital of 3 million yuan or 5 million yuan. The company was mainly engaged in entertainment, advertising, public relations, marketing, and exhibition industries. According to the information provided in different documents, the company required employees with a bachelor's degree and 1-3 years of experience, and the recruitment demand was flat in 2023. Regarding the size of the company and the treatment of employees, the information provided was inconsistent and could not be accurately concluded. In addition, the company was also involved in knowledge content creation, knowledge content payment, and business school-style business enabling businesses. Overall, Huoke Culture Media Co., Ltd. had a certain presence and influence in the entertainment and advertising industries, but the specific business conditions and company strength needed further understanding.

Mom’s Antics on Social Media Went Viral

Mom’s Antics on Social Media Went Viral

Fu Xin woke up and found herself as a mother on a reality show, where she had abused her biological son into depression, faced online boycott, and ultimately became a disgraced mother. However, Fu Xin remained unfazed because the plot had yet to begin. As long as she acted badly enough, she wouldn't be able to keep up with him. So, when the program started, while other mothers were getting up early, preparing delicious breakfast, coaxing their babies to wake up, and worrying about their temper tantrums, Fu Xin and her son had a different approach. The five-year-old little one would get up on his own, tidy himself up, and tirelessly try to wake his mom up! He would climb trees to get bird eggs, fish in the river, and dig snakes in the fields, leaving his dear mother worried. Fu Xin claimed that she only wanted to act badly, but her little one was so amazing that he became the "most desired baby by netizens of the year,". It was to the point that people even wanted to steal him by putting him in a sack. It was evident how popular her little one was. Naturally, Fu Xin gained attention as well. This made netizens bitter, and they started to make sarcastic comments. They claimed Fu Xin was a discarded woman from a wealthy family, and her rich husband never showed up. Unexpectedly, the next moment, the rumored CEO, known for not returning home and rarely appearing in public, sent out lawyer letters personally. Fu Xin: "What's going on? How come this wealthy husband, who never appeared in the original story, is joining the fray?" Jiang Yi: "Our son and I waited for you for a lifetime in our previous life. Finally, in this life, we have you back!" Fu Xin: "So, I transmigrated... into myself?!"
4.6
350 Chs
Game Title Guessing System: Transmigration Ltd.

Game Title Guessing System: Transmigration Ltd.

The moment that he tapped on the submit button, a blaring siren resounded within Aecateon’s ears. [[ Warning! ]] [[ Warning! ]] [[ “I M P R I S O N E D : E R O S S T H E M U R D E R E D” is incorrect ]] [[ Player Igor Vali failed the 9th Guessing Opportunity ]] Upon the appearance of the panel he dreaded to see, Aectaeon couldn’t stop himself from groaning inwardly. [[ Initiating Time Extension ]] [[ 10th Guessing Opportunity Countdown: 15 D ; 23 H ; 59 M ; 59 S ]] [[ Clue {13th letter}: Harold __ Baster]] [[ Player’s progress: I M P R I S O N E D : E R _ _ S T H E M U R D E R E D ]] [[ Return Countdown: 20 D ; 19 H ; 30 M ; 14 S ]] [[ Repeating Mission Order ]] [[ Mission ]] [[ Complete the Title of the Current Game World ]] [[ Reward ]] [[ A: Player will be permitted to choose the genre of the next world ]] [[ Penalty ]] [[ A: Forced forfeiture of artefact ownership ]] With contempt in his eyes, Aectaeon watched as the series of transparent panels flashed quickly before his eyes. He slumped further down his seat as he felt the frustration coursing through his veins. ‘There’s not much time between the Guessing Opportunity and the next transmigration. Meaning, I have to correctly predict what’s the last letter on my own. Luck better be on my side or hell be damned. That artefact will be an important key to my survival..’ As he thought of his unfortunate fate, Aectaeon began to regather his resolve. The man wanted to escape this system of endless transmigrations. However, if fate refused to align with his wishes, then there’s one thing left for him to do. And that was to set the system ablaze with the own fire that it created. { Excerpt from the 4th Game World. }
5.0
217 Chs
Sword Pop Culture LitRPG: Unsheathing Judgment Day!

Sword Pop Culture LitRPG: Unsheathing Judgment Day!

What to expect: Non-stop Shonen-Manga style action, highly detailed world-building, occasional artwork and vibey narrative. Dive into the realm of Crossblades, where swords clash and magic thrums in the air. Embark on an exhilarating adventure with Sword Pop Culture, an enthralling LitRPG adventure novel teeming with intense action, intriguing power dynamics, and spellbinding world-building. Hao Vee, a blind Blade Engineer, navigates this volatile world through the pulsating vibrations of his faithful sword, Vibe Edge. For Hao Vee, a sword is not merely a weapon; it's a symbol of strength, honor, and unyielding power. His unbridled passion for swords and his unwavering belief separate him from the rest, leaving those without a sword unworthy of his attention. Witness Hao Vee as he defies the odds and seeks to become the supreme sword master in Crossblades, facing monstrous beasts known as Tokyos, dangerous palace raids, and lurking demonic entities. Every swipe of the blade, every magical incantation, brings him a step closer to his ultimate goal. Sword Pop Culture: a gripping LitRPG saga for those yearning for a thrilling blend of action, adventure, and the captivating allure of fantasy realms. So, are you ready to draw your sword and join Hao Vee in his monumental journey? Remember, in Crossblades, your sword is your soul. Updated regularly with 5-7 chapters weekly - don't miss a beat in this high-stakes fantasy adventure! Read up to 15 chapters on patreon. patreon.com/AuthorsDread
Not enough ratings
114 Chs

Guntang Culture Media Co., Ltd.

1 answer
2025-01-15 20:34

Boiling Culture Media Co., Ltd. was a company established in 2021. It was located Hangzhou City and mainly engaged in radio, television, film, and recording production. The registered capital of the company was 5 million yuan. There was no detailed information about the company, such as risk analysis, disputes between partners, equity structure, actual controllers, etc.

Phoenix Culture Media Co., Ltd.

1 answer
2025-01-12 18:13

Phoenix Culture Media Co., Ltd. was a cinema investment and operation management company established in Fuzhou City, Fujian Province. The company focused on the investment, construction, and management of high-end five-star digital cinemas, with Fujian, Hubei, Suzhou and other provinces as its main markets. At present, the company had opened four cinemas and was building eight cinemas. It was planned to open all of them before the end of this year. In addition, the company was still tracking and negotiating more than 10 projects. It had a superior strategic partnership and laid a good foundation for the company to build a national first-class cinema.

Mantangcai Culture Media Co., Ltd.

1 answer
2025-01-09 06:11

Mantangcai Culture Media Co., Ltd. was a cultural media company with branches in many cities in China. According to the information provided, Mantangcai Culture Media Co., Ltd. had branches in Xuzhou, Hangzhou, Shen Zhen, Bozhou, and Guangzhou. These branches carry out various activities in the field of culture and art, including organizing cultural and art exchange activities, advertising design and production, conference and exhibition services, etc. The legal representative and registered capital of Mantangcai Culture Media Co., Ltd. may be different in different branches.

Lingjing Culture Media Co., Ltd.

1 answer
2025-01-08 16:14

Lingjing Culture Media Co., Ltd. was a technology company that focused on the development and application of virtual reality and augmented reality technology. The company's core business includes the development and design of XR products, the NFT digital collection system, and the overall solution for the universe. At present, Lingjing Culture Media Co., Ltd. had established a partnership with Volcano Engine, a subsidiary of ByteDance, and became a full-service partner of PICO video under ByteDance. In addition, Spirit Media had also developed an AR computer system that used voice control, AI, AR augmented reality, and the Internet of Things to capture data to help corporate personnel complete their work efficiently and smartly in the digital age. Lingjing Culture Media Co., Ltd. was founded in 2022 and is located in Weifang High-tech Zone, Shandong Province.

Yumeng Culture Media Co., Ltd.

1 answer
2025-01-06 15:43

Yumeng Culture Media Co., Ltd. was a cultural media company with branches in Fujian, Shanxi, Inner Mongolia, and Shanghai. According to the information provided, Fujian Yumeng Culture Media Co., Ltd. was established in 2023 with a registered capital of 10 million yuan, while Shanxi Qianyu Dream Culture Media Co., Ltd. was established in 2018 with a registered capital of 1 million yuan. Zhangzhou Yumeng Culture Media Co., Ltd. was established in 2018 with a registered capital of 1 million yuan. The detailed information of Inner Mongolia Yumeng Culture Media Co., Ltd. was not provided. The details of Zongyang County Yumeng Culture Media Co., Ltd. were also not provided. Shanghai's Yu Meng Yi Feng Culture Media Co., Ltd. was established in 2023 with its registered address in Nanqiao Town, Fengxian District. There was no relevant information about the specific business, scale, and reputation of Dream Language Culture Media Co., Ltd. in the search results provided so far.

Shengcai Culture Media Co., Ltd.

1 answer
2025-01-05 07:13

Shengcai Culture Media Co., Ltd. was a cultural media company established in many cities in China. We can see that the company has branches in Changchun, Jining, Dandong, jilin, nantong, suzhou and Xiangxi. These branches provided services in advertising design, production, agency, release, etc., and were involved in the fields of multi-media production, film and television production, graphic design, packaging design, graphic design, corporate image planning, marketing planning, cultural event planning, online marketing planning, stage design, conference services, business management consulting, exhibition and exhibition services, etc. However, the search results did not provide information about the specific business scale, customer base, and industry reputation of Shengcai Culture Media Co., Ltd.

Doubao Culture Media Co., Ltd.

1 answer
2024-12-26 20:14

Doubao Culture Media Co., Ltd. was a small and micro enterprise located at No. 205 Wanguan Street, Xujialou Street, Taishan District, Tai 'an City, Shandong Province. The company was established on July 25, 2023. Its main business scope included organizing cultural and artistic exchange activities, cosmetics retail, cosmetics wholesale, corporate image planning, etc. According to the information provided, the company was still in operation. Other details about the company, such as the size of the company, the scale of the business, and the reputation of the company, were not provided at the moment.

Mengqiyuan Culture Media Co., Ltd.

1 answer
2024-12-25 21:43

Mengqiyuan Culture Media Co., Ltd. was founded in 2016 and is based in Shenyang City. The company was a company in the internet new media and self-media industry. It had a partnership with Douyu, Penguin Esports, and other live broadcast platforms. The main business of Amazing Dream was mobile live streaming on the Internet in high definition, and it also provided personal IP creation and packaging services. The company was jointly managed and operated by teachers and students of various art schools and film and television culture teams, with original content as the development direction. According to the recruitment information, there were currently eight positions available for Dream Legend, with salaries ranging from 8,000 to 10,000 yuan. The recruitment categories were mainly focused on literature, film, writing, and media. There were no restrictions on academic qualifications and work experience. The popularity of Dream was ranked 53rd in the Shenyang City, with a recruitment growth rate of 120%. According to the company's profile, Dream Legend was a private company with a scale of 100-499 people. In general, Meng Qiyuan Culture Media Co., Ltd. was an influential company in the field of new media.

Wuzhu Culture Media Co., Ltd.

1 answer
2024-12-23 21:06

Wuzhu Culture Media Co., Ltd. was a cultural media company established in 2020. According to the information provided, the company's registered addresses were located in Shanxi, Chengdu, Xuzhou, and Fujian. The company's business scope included radio and television program production, advertising business, animation, games, toys, graphics, web pages, animation design, etc. In addition, there were some branches and related companies that were related to Wu Zhu Culture Media Co., Ltd. There was no clear answer to the company's specific business scale, number of employees, reputation, and performance.

Yingzi Culture Media Co., Ltd.

1 answer
2024-12-19 21:08

Shadow Culture Media Co., Ltd. was a company established in 2018 and located in Longgang District, Shen Zhen City. The company is mainly engaged in software and information technology services, and has a registered capital of 3 million yuan. According to Sky Eye's data analysis, the company had 50 trademark information and 2 copyright information, and obtained 6 administrative permits. In addition, the company also had a lawsuit record, involving a total amount of 40,315 yuan. Regarding the company's risk analysis and property clues, the data showed that there were 74 clues and one case involved. However, the information provided was not enough to draw a conclusion about the company's specific business scope and suspected negative information.

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