When designing troops and monsters, you need to consider the plot and theme of the novel. For details, you can refer to the following suggestions: 1 unit: - [Soldiers: Including riflers, snipers, medics, shieldbearers, etc. You can design their skills and abilities according to the plot and character settings of the novel.] - Monsters: Including beasts, zombies, ghosts, etc. Their characteristics and abilities can be designed according to the plot and theme of the novel. For example, beasts can have high speed and powerful attack ability, while zombies can use blood to spread diseases. 2 monsters: - Monsters can be designed according to the plot and theme of the novel. For example, in Dark Souls, monsters are usually caused by dark magic or curses. They have high attack and defense and can attack enemies through attacks and skills. - When designing monsters, you can also consider their weaknesses and attack methods. For example, some monsters 'weaknesses are the head and heart, while some attack methods can cause greater damage. For example, arrows can shoot the monster's head.