The distribution and functions of the monsters in League of Legends were as follows: 1. Red buff: The red buff in your own jungle provides extra EXP and gold coins as a reward. You are also the first wild monster to enter the red buff area. The red buff on the attacking side can provide speed reduction and resistance reduction effects. The higher health of the red buff on the defending side can increase the attack power of the team. 2. Blue buff: The blue buff in your own jungle provides extra EXP and gold coins as a reward. It is also the second wild monster to enter the blue buff area. The blue buff's speed reduction and resistance reduction effects were very beneficial to the attacking side, increasing the team's control ability. 3. Xin Zhao's Werewolf: Xin Zhao's Werewolf in the enemy's jungle is one of Xin Zhao's monsters. Werewolves could provide additional damage and defense reduction effects, which were very beneficial to enemy teams. 4. Big wild monsters: The two large wild monsters on your side and the enemy are usually located in the center. They can provide a lot of experience and gold coins as rewards. They can also provide some special attribute bonuses such as attack power, defense power, etc. Creatures were very important in League of Legends. They could provide a lot of experience and gold coins, and they could also provide some special attribute bonuses for the team. The position and attribute bonuses of the wild monsters under the different strategies of the attacking and defending sides would also have an important impact on the outcome of the game.