We can use uncontrollable or unpredictable factors to describe some things that we can't control or decide.
You can say 'The novelty of the situation made everyone excited.' Here, 'novelty' is used to show the new and exciting aspect of the situation.
It could be that the story is private or intended for a specific audience only. Sharing things to it might violate those conditions. Also, sometimes the platform or medium where the story exists has its own restrictions on sharing.
One way to use 'control player novel' is to think of it as a framework for building games with a strong narrative focus. By 'control', it could mean guiding the player's experience in a way that mimics the structure of a novel. This can involve scripting events that occur based on the player's progress, similar to how chapters unfold in a novel. For instance, as the player reaches certain milestones in the game, new plot elements are introduced, much like turning the pages of a novel.
For 'novelty', you can say 'The novelty of the new gadget wore off quickly.' Here, 'novelty' is used to describe the new and interesting quality that soon disappeared.
We can learn the importance of mental resilience. From the real stories of mind control, we see how vulnerable people can be when they are exposed to certain psychological manipulations. So, we should strengthen our own mental defenses. For example, by being aware of common manipulation techniques.
I think it might be because using manga here could violate copyright laws, or maybe it's not appropriate for the target audience or the nature of this place.
If there were no electronics, we could still do something meaningful. Here are some possible suggestions: Reading: Reading is a good way to expand our knowledge, improve our thinking ability, and let us understand the world better. 2. Learn new skills: Even without electronic products, we can learn new skills through books, online courses, etc., such as programming, language learning, art, music, etc. 3. Sports: Sports is a way to maintain health and enhance our physical fitness and social skills. 4. Handcraft: Handcraft activities can cultivate our creativity and hand-eye coordination, such as weaving, painting, folding paper, etc. 5. Social activities can help us build interpersonal relationships and expand social circles, such as participating in community activities, volunteer activities, social gatherings, etc. Nature Exploration: Nature is a world full of wonders and mysteries. Exploring nature can help us understand the mysteries of life and the universe, such as hiking, camping, hiking, etc. Even without electronic products, we can find other ways to have fun and grow. The important thing is that we should keep our curiosity and exploration spirit, constantly looking for and trying new things.
We can start with 'birth'. Jesus' birth is the central event. Then mention 'Bethlehem' as the place. Say 'angels' announced it to'shepherds'. And 'Wise Men' followed a'star' to find the baby. That's a simple way to retell it using key words.
One way is to use them in the title. For example, if your story has a lot of adventure, using the word 'adventure' in the title can attract readers who like that genre. Another way is to sprinkle them throughout the story. For instance, when you want to emphasize the mystery, use 'mystery' - related words at key points in the plot.
One way is to use them for character names. For example, if you have a character named 'Flapdoodle', it immediately gives the character a comical and unique identity.