One dimensional and two dimensional was a concept that was often mentioned in anime, comics, games, and other two-dimensional cultural fields. It referred to a virtual world that was different from reality or a parallel universe that was different from reality. In this virtual world, there were different characters, items, plots, etc., and they often had very strong personalities and characteristics. The term '2D' originated from Japan and referred to virtual worlds such as anime, comics, and games on a two-dimensional plane. The first dimension referred to the real world, which was commonly known as the third dimension. The concept of 1D and 2D was very common in the 2D culture. It provided infinite possibilities for the variety and richness of the 2D culture. This virtual world also provided unlimited imagination and space for the creation and spread of two-dimensional culture.
Two-dimensional refers to a fictional world in Japanese manga, animation, video games, and other media. It usually has flat, simplified characters, exaggerated movements, and physical laws that are different from the real world. The difference in dimensions referred to the differences in thinking, values, and historical backgrounds between different characters and organizations in the two-dimensional world. These differences were called the dimensional wall. In the 2D world, the communication between dimensions usually needed to be carried out through special media (such as comics, animations, novels, etc.). Ordinary people could not directly cross the dimensional wall to interact. The difference between dimensions was a relative concept. The thickness of the dimensional wall between different characters and organizations was different. Some characters and organizations had very thick dimensional walls, and it was difficult for ordinary people to enter their worlds through normal channels. Therefore, in the two-dimensional world, we often see some characters being portrayed as existences that can cross the dimensional wall, such as virtual idols, immortals, etc.
Two-dimensional usually referred to a fictional two-dimensional world used to describe the world in anime, manga, games, and other entertainment works. In this world, characters, objects, and scenes all had unique shapes and attributes, and often had exaggerated forms of expression and interaction. In novels, two-dimensional usually referred to the world view, character setting, story plot, and so on. For example, in an anime or manga, a character's world might be a two-dimensional world. The character settings and plot in this world could provide important background information and plot clues for measurement. At the same time, the 2D could also be used to describe some special plots and scenes, such as the fantasy world of the 2D, the future world, etc. These plots and scenes also played an important role in measurement.
The first and second seasons of an anime usually referred to the storyline and main characters of the anime in a certain period of time. The first season usually referred to the first episode, and the second season usually referred to the second episode.
Dimensional refers to different time and space. In anime jargon, 2D usually refers to a fictional two-dimensional world created by Japanese manga and animation media. The three-dimensional world refers to the real world, which is the time and space we are in. This term is often used to describe the characters and plots in anime, manga, games, and other media works. It means that these characters and plots only exist in the fictional world and not the real world we live in.
The word 'zz' often referred to Zona Z in League of Legends. Zona Z referred to a hero character in League of Legends, a multiplayer online combat game developed by Riot Games, which was popular among players because of its unique skills and appearance. However, it should be noted that zz can also be used to refer to other meanings in certain situations.
The term " avatar " often used on the Internet referred to another name or ID used by an author or author team when writing or publishing online works. This was usually done to hide the author's true identity or to avoid conflict or competition with other authors or teams. An avatar could be a username, an ID, or a combination of symbols. In some online literature communities, the use of fake accounts might also be considered plagiarism, imitation, deliberate distinction, and other behaviors. However, this was also one of the common phenomena in online literature communities.
An example of a one-dimensional and two-dimensional ancient sentence is as follows: I dream of peace and tranquility, standing by and watching the world's vanity, laughing at the long road to the end of the world. 2. Unique in Jianghu, Smiling Proud, Proud, and Unconstrained. 3. Red Dust Inn, the lights are waning, indulging in the years and smiling at life. 4. Misty Rain Jiangnan Sword Qi, unbridled with lofty sentiments, hot-blooded, casting glory. 5. Dreaming of Tang Dynasty drinking and making merry, writing poems and essays to express the lofty sentiments of life. 6. The Great Wall is majestic and has a long history. It bears witness to the Chinese civilization. 7 fireworks in March, the beautiful scenery of Jiangnan, the singing of birds and the fragrance of flowers, poetic and picturesque. 8 The world of mortals will finally have a home to return to. We will be in the same boat through thick and thin. Wandering freely in the Jianghu, a sword from the west shocked the world. The prosperous Chang 'an had a long history of thousands of years.
Cute girls in the ACG world referred to those cute female characters who usually had cute appearances and gentle personalities. In the ACG culture, these characters were often portrayed as having pure smiles and small figures, and their clothes and costumes were often designed for the character's personality. Cute girls were an important element in the 2D culture. They were widely seen in anime, games, comics, and other media. At the same time, the image of a cute girl in the ACG world also represented the consumption needs of a girl culture to a certain extent.
It usually means someone included or referred to you in the story they told or wrote.
In online literature, the act of posting comments or replies that did not conform to the theme of the work, were vulgar, meaningless, repetitive, or inappropriate was called flooding. Adding water to online literature would have a negative impact on the overall atmosphere of the work and the interaction of readers. Therefore, many websites would take some measures to limit the behavior of adding water.