There was an explanation regarding the Godhood of the Fire God in the rules of the DNA: Divine Fire was a powerful magic weapon that could burn a bright flame with great attack and defense power. In the game, Godfire was described as a supernatural existence with powerful energy and power that could destroy all enemies. Divinity referred to the supernatural powers that a character possessed, such as divine abilities, supernatural abilities, and so on. This kind of power could give the character a strong attack and defense, and could affect the behavior of other characters in the game. Divinity was often used to describe a character's supernatural abilities such as the ability to use magic, heal wounds, control elements, and so on. Divinity referred to a character's divinity attribute. Divinity attributes were usually determined by the character's race, class, talent, etc. For example, a mage with a higher Divinity attribute could use a higher level magic weapon. In the game, Divinity was used to describe a character's abilities, such as being able to master higher-level spells, having higher health points, etc. A clergy was a professional duty that a character was given. In the game, the clergy was usually described as a priest or shaman with powerful magic abilities. They were responsible for healing teammates, attacking enemies, protecting their homes, and so on. Divine titles usually required powerful magical abilities, combat abilities, and communication skills to provide strong support to the team.