One common theme could be love and heartbreak. Jasper might experience unrequited love or face difficulties in his relationships. Another theme could be his struggle for power or acceptance within the 'royal' world of the story.
The themes of loyalty and betrayal are also quite common. Jasper might find himself in situations where he has to decide between loyalty to a friend, a lover, or the royal family. And when that loyalty is broken, it can lead to a lot of drama and interesting plot developments in the fanfiction.
One characteristic is the presence of a morally ambiguous protagonist. For example, an assassin or thief might have to do bad things for good reasons, like stealing from the rich to feed the poor. Another is a detailed and often gritty or dark setting, like a crime - ridden city or a war - torn kingdom. Magic also often plays a role, either as a tool for the characters or as a force that shapes the world around them.
For Alaric, his character could be developed further by exploring his past traumas more deeply. Maybe he has some unresolved issues from his time as a vampire hunter that resurface when he's around Caroline. For Caroline, her character could grow by having her face more complex moral dilemmas. For example, if she has to choose between helping Alaric or following the rules of the vampire community. They could also develop their relationship by having them share more personal stories and secrets with each other.
He could meet some of Iwa's powerful ninjas. Maybe Onoki, who could either see him as a threat or an opportunity. There might also be some young Iwa ninjas who are curious about Naruto and his abilities.
The scariest thing could be a mutated fish with huge teeth and glowing red eyes that attacks the other fish and even tries to break out of the aquarium to reach the humans.
A plot twist could be that the place where the character is kidnapped has some hidden objects or clues that can only be found without glasses. For example, there might be a hidden message written in a way that is visible only to blurry vision. Also, the character might be kidnapped by someone they thought was a friend, and without their glasses, they initially mistake the kidnapper for someone else, which adds to the mystery and confusion. When they finally realize who it is, it's a big shock.
One key element is the ship's overconfidence in its 'unsinkability'. Another is the class divide among passengers which affected survival chances. Also, the iceberg that caused the disaster.
One time, my neighbor would always stare at me through his window whenever I was in my yard. It was really creepy. He never said a word, just stared with this blank look on his face.
When reading a story, you are more likely to notice details as your eyes can scan back and forth over the text. It also helps improve your vocabulary as you encounter new words directly. However, listening to a story can improve your pronunciation and intonation if you listen to a well - spoken narrator. Reading might be a bit more solitary, but listening can be a shared experience if you listen to a story with others, for example, an audiobook with family members.
The Command & Conquer series, especially Tiberian Sun. It has a great story that revolves around global conflict and the struggle for resources. The cut - scenes and mission briefings do a good job of presenting the narrative, with interesting characters and plot twists.
I'm not entirely sure which specific 'the medium game' you are referring to. There could be many games with that name or a similar name. Can you be more specific about the genre or some key features of this game?